| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Befriend a useful ally in one sphere. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Thief at age 30 |
| 4 | Involved in the planning of an impressive heist. |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Thief |
| 6 | Switched to Enforcer at age 38 |
| 6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 7 | Became a Corporate Agent at age 42 |
| 7 | Befriended by a senior agent. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Established a network of contacts. Gain 1 contacts. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Rewarded for a successful mission. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Rewarded for a successful mission. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Befriended by a senior agent. |
| 11 | Forced to muster out. |
| 12 | Became a Engineer/Gunner at age 62 |
| 12 | Is now a Crewman |
| 12 | Vessel participates in a diplomatic mission. |
| 12 | Gain a contact. |
| 12 | Forced to continue current assignment |
| 12 | Promoted to Engineer/Gunner rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | Advanced training in a specialist field |
| 13 | Promoted to Engineer/Gunner rank 2 |
| 13 | Is now a Petty Officer, 3rd class |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |