Crewman Ellie Sim permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 3 (-1)
Abrupt
 
Skills
Admin 0
Animals 0
Drive 0
Electronics 0
Engineer 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 2
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Belter) 1
Science (Xenology) 1
Seafarer (Sails) 1
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 2
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 2
Drifter Barbarian 1 5
Retired 0 3
 
TermHistory
1Became a Worker at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Worker at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Line/Crew at age 26
3Is now a Crewman
3Lightly injured, no permanent damage. Fully recovered.
4Became a Wanderer at age 30
4Injured. Fully recovered. Owe 5,000 for medical bills.
5Switched to Barbarian at age 34
5Attempted a risky adventure and was wildly successful.
5Promoted to rank 1
6Continued as Barbarian at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
7Continued as Barbarian at age 42
7Find valuable salvage.
8Voluntarily left Barbarian
8Returned to Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Returned to Barbarian at age 50
9Find valuable salvage.
10Continued as Barbarian at age 54
10Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 30,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 60,000 for medical bills.