Petty Officer, 3rd class Gilbert Stanway permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 6 (0)
Babbling, Silky
 
Skills
Art 0
Deception 1
Electronics (Comms) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Gunner (Turret) 1
Investigate 3
Mechanic 4
Melee (Blade) 2
Persuade 1
Pilot (Spacecraft) 2
Stealth 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class 2 5
Marine Star Marine Marine 0 1
Agent Corporate Agent Field Agent 2 3
Merchant Free Trader 0 1
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew rank 2
2Is now a Petty Officer, 3rd class
3Continued as Line/Crew at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
5Continued as Line/Crew at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Forced to muster out.
6Became a Star Marine at age 38
6Is now a Marine
6Advanced training in a specialist field
7Voluntarily left Star Marine
7Became a Corporate Agent at age 42
7An investigation takes on a dangerous turn.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8Go undercover to investigate an enemy.
8Hard times caused by a lack of interstellar trade costs you your job.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Corporate Agent at age 50
9Established a network of contacts. Gain 2 contacts.
9Forced to muster out.
10Became a Free Trader at age 54
10Nearly killed. Fully recovered. Owe 8,750 for medical bills.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.