| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attempted a risky adventure and was injured. |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Wanderer |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Given a special assignment or duty in your unit. |
| 2 | Commissioned in Army/Infantry |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Infantry officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Infantry at age 26 |
| 3 | Assigned to an urbanised planet torn by war. |
| 4 | Voluntarily left Infantry |
| 4 | Became a Dilettante at age 30 |
| 4 | Is now a Wastrel |
| 4 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Dilettante |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Switched to Scavenger at age 38 |
| 6 | Severely injured. Owe 10,000 for medical bills. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Lost eye or limb. Owe 2,500 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Barbarian at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Retired at age 50 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |