| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Win a prestigious prize. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Free Trader at age 30 |
| 4 | Imperial trade restrictions force you out of business. |
| 5 | Became a Thief at age 34 |
| 5 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Refused to perform research that goes against your conscience. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Nearly killed. |
| 8 | Became a Wanderer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Became a Thug at age 50 |
| 9 | Disgraced. Word of your criminal past reaches your homeworld. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Switched to Fixer at age 54 |
| 10 | Hire a new lawyer. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Switched to Inmate at age 58 |
| 11 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Returned to Fixer at age 62 |
| 12 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | You are moved to a lower security prison. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |