| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Continued as Explorer at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Became a Ground Assault at age 30 |
| 4 | Is now a Marine |
| 4 | Trapped behind enemy lines. |
| 4 | Promoted to Ground Assault rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Ground Assault at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Switched to Engineer/Gunner at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Switched to Line/Crew at age 42 |
| 7 | Vessel participates in a notable military engagement. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Advanced training in a specialist field |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Advanced training in a specialist field |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Spend time with an alien race. Gain a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |