| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Wanderer at age 30 |
| 4 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Switched to Barbarian at age 34 |
| 5 | Attempted a risky adventure and was wildly successful. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Barbarian at age 42 |
| 7 | Find valuable salvage. |
| 8 | Voluntarily left Barbarian |
| 8 | Returned to Wanderer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Returned to Barbarian at age 50 |
| 9 | Find valuable salvage. |
| 10 | Continued as Barbarian at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |