Harry McCnaghty permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 2 (-2) 1 (-2) 8 (0) 4 (-1) 5 (-1)
Surly
 
Skills
Admin 0
Advocate 0
Art 0
Broker 0
Diplomat 1
Electronics 0
Leadership 1
Mechanic 1
Melee 0
Pilot 0
Profession 0
Stealth 3
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Drifter Scavenger 1 4
Scout Explorer 0 1
Entertainer Performer 1 1
Drifter Barbarian 0 1
Retired 0 3
 
TermHistory
1Became a Corporate at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to rank 1
2Continued as Corporate at age 22
2You are rewarded for your diligence or cunning.
3Continued as Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
4Voluntarily left Corporate
4Became a Scavenger at age 30
4Attempted a risky adventure and was wildly successful.
4Promoted to rank 1
5Continued as Scavenger at age 34
5Severely injured. Fully recovered. Owe 3,750 for medical bills.
6Became a Explorer at age 38
6Nearly killed. Owe 15,000 for medical bills.
7Became a Performer at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 1
8Voluntarily left Performer
8Returned to Scavenger at age 46
8Find Ancient Technology.
9Continued as Scavenger at age 50
9Scarred. Fully recovered. Owe 5,000 for medical bills.
10Switched to Barbarian at age 54
10Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.