Settler Mitchell Rand permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 8 (0)
Incompetent, Haughty
 
Skills
Astrogation 0
Carouse 0
Diplomat 0
Drive (Mole) 3
Electronics 0
Investigate 0
Medic 0
Profession (Polymers) 1
Science (Linguistics) 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 2
Drifter Barbarian 0 1
Citizen Colonist Settler 2 4
Drifter Scavenger 0 1
Retired 0 5
 
TermHistory
1Became a Field Researcher at age 18
1A disaster or war strikes.
1Lightly injured, no permanent damage. Fully recovered.
1The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
2Continued as Field Researcher at age 22
2Nearly killed. Owe 10,000 for medical bills.
3Became a Barbarian at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Colonist at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 1
5Continued as Colonist at age 34
5Severely injured. Fully recovered. Owe 6,250 for medical bills.
6Continued as Colonist at age 38
6Spent time maintaining and using heavy vehicles.
6Promoted to rank 2
6Is now a Settler
7Continued as Colonist at age 42
7Advanced training in a specialist field.
7Forced to muster out.
8Switched to Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 60,000 for medical bills.
10Good fortune
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.