| Term | History |
| 1 | Entered University at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Dropped out of university. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | You commit a legendary crime. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Given specialist training in vehicles. |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Given specialist training in vehicles. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 2 |
| 7 | Is now a Sergeant |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Rewarded for a successful mission. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Detective |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Befriended by a senior agent. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Lieutenant |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Became a Physician at age 58 |
| 11 | Gained a contact. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Physician at age 62 |
| 12 | Advanced training in a specialist field. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Physician at age 66 |
| 13 | Advanced training in a specialist field. |
| 13 | Promoted to rank 2 |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |