| Term | History |
| 1 | Entered University at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 1 | Graduated at age 22. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Smuggle illegal items onto a planet. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Your business or ship thrives. |
| 4 | Promoted to rank 3 |
| 4 | Is now a 3rd Officer |
| 5 | Voluntarily left Merchant Marine |
| 5 | Became a Thief at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Thief |
| 6 | Became a Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | Severely injured. Fully recovered. |
| 7 | Gain an Enemy |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scientist at age 46 |
| 8 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |