Scout Garfield Pettitt permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0) 8 (0)
Contented
 
Skills
Astrogation 0
Athletics 0
Deception 1
Diplomat 1
Drive 0
Flyer (Wing) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 0
Medic 1
Melee (Blade) 1
Persuade 0
Pilot 0
Recon 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 2
Merchant Free Trader 0 1
Army Infantry Private 0 1
Citizen Worker 0 1
Agent Intelligence Agent 1 2
Drifter Wanderer 0 1
Retired 0 5
 
TermHistory
1Became a Explorer at age 18
1Serve as the courier for an important message from the Imperium.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Psychologically damaged by your time in the scouts.
3Became a Free Trader at age 26
3Severely injured. Fully recovered.
4Became a Infantry at age 30
4Is now a Private
4Injured. Fully recovered.
5Became a Worker at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Intelligence at age 38
6Given specialist training in vehicles.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.
10Victim of a crime
11Aging Crisis. Owe 30,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12Lightly injured, no permanent damage. Fully recovered.
13Aging Crisis. Owe 50,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.