| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Win a prestigious prize for your work. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Win a prestigious prize for your work. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Agreed to perform research that goes against your conscience. Gain 1 Enemies. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Continued as Field Researcher at age 34 |
| 5 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | A disaster or war strikes. |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 6 | Gain an Enemy |
| 6 | Forced to muster out. |
| 7 | Became a Ground Assault at age 42 |
| 7 | Is now a Marine |
| 7 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 8 | Became a Infantry at age 46 |
| 8 | Is now a Private |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Continued as Infantry at age 50 |
| 9 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 9 | Gain rebels as Enemy |
| 10 | Became a Thief at age 54 |
| 10 | Crime pays off. Gain victim as Enemy. |
| 11 | Continued as Thief at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |