Master Chief Peggy Murphy permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 14 (2) 6 (0)
Self-Reliant
 
Skills
Admin 1
Advocate 2
Animals 0
Art (Instrument) 1
Astrogation 1
Athletics (Strength) 1
Deception 1
Drive (Mole) 1
Drive (Walker) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 2
Gunner (Turret) 1
Language (Oynprith (Droyne)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Navigation 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Science 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 5 5
Navy Engineer/Gunner Master Chief 6 6
Retired 0 2
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Vessel participates in a notable military engagement.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a notable military engagement.
5Promoted to Engineer/Gunner rank 4
5Is now a Petty Officer, 1st class
6Continued as Engineer/Gunner at age 38
6Commanding officer takes an interest in your career.
6Promoted to Engineer/Gunner rank 5
6Is now a Chief Petty Officer
7Continued as Engineer/Gunner at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner rank 6
7Is now a Master Chief
7Forced to muster out.
8Returned to Colonist at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 2
8Is now a Settler
9Continued as Colonist at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 3
10Continued as Colonist at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Promoted to rank 4
10Is now a Explorer
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Colonist at age 58
11You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
11Promoted to rank 5
12Aging Crisis. Owe 60,000 for medical bills.
12Voluntarily left Colonist
12Retired at age 62
12Accused of a crime
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.