| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You join a gambling circle on board. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Broker at age 34 |
| 5 | Smuggle illegal items onto a planet. |
| 6 | Continued as Broker at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Nearly killed. Owe 6,250 for medical bills. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Broker at age 46 |
| 8 | Risk your fortune on a possibility lucrative deal and win. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Experienced Broker |
| 9 | Continued as Broker at age 50 |
| 9 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Amnesia. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |