| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Continued as Intelligence at age 22 |
| 2 | Established a network of contacts. Gain 3 contacts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Nearly killed. Owe 7,500 for medical bills. |
| 5 | Became a Journalist at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Continued as Journalist at age 38 |
| 6 | Public opinion turns on you. |
| 7 | Switched to Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Rewarded for a successful mission. |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Given specialist training in vehicles. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Corporal |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 10 | Became a Free Trader at age 54 |
| 10 | Imperial trade restrictions force you out of business. |
| 11 | Switched to Corporate Agent at age 58 |
| 11 | An investigation takes on a dangerous turn. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Corporate Agent at age 62 |
| 12 | Advanced training in a specialist field. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Agent |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Corporate Agent at age 66 |
| 13 | Go undercover to investigate an enemy. |
| 13 | You befriend a superior in the corporation or the colony. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Corporate Agent at age 70 |
| 14 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Retired at age 74 |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |