Technician Edna Gardner permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 5 (-1)
Detailed
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive (Mole) 2
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Navigation 1
Profession (Belter) 1
Recon 1
Science (Economics) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 5
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Army Army Support Lance Corporal 1 3
Drifter Scavenger 0 3
Retired 0 2
 
TermHistory
1Became a Worker at age 18
1Moved to a new world.
1Promoted to rank 1
2Continued as Worker at age 22
2Moved to a new world.
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Forced to muster out.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Display heroism in battle, saving the whole ship.
6Commissioned in Navy/Engineer/Gunner
6Is now a Ensign
6Promoted to Engineer/Gunner officer rank 2
6Is now a Sublieutenant
7Continued as Engineer/Gunner at age 42
7Severely injured. Fully recovered. Owe 7,500 for medical bills.
8Became a Army Support at age 46
8Is now a Private
8Surrounded and outnumbered by the enemy, you hold out until relief arrives.
8Promoted to Army Support rank 1
8Is now a Lance Corporal
9Continued as Army Support at age 50
9Gained a contact.
10Continued as Army Support at age 54
10Nearly killed. Fully recovered.
11Became a Scavenger at age 58
11Attacked by enemies that you easily defeat.
11Gain Enemy if you don't already have one.
12Continued as Scavenger at age 62
12Attacked by enemies and injured.
12Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12Gain Enemy if you don't already have one.
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Scavenger at age 66
13Nearly killed. Fully recovered. Owe 30,000 for medical bills.
14Aging Crisis. Owe 30,000 for medical bills.
14Retired at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.