Petty Officer, 3rd class Zita White permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 4 (-1)
Stoical, Coy
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Diplomat 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gunner (Screen) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Melee (Unarmed) 1
Science (History) 1
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Navy Flight Petty Officer, 3rd class 2 3
Scholar Field Researcher 1 1
Scholar Scientist 0 1
Prisoner Thug 0 1
Prisoner Fixer 1 1
Drifter Wanderer 0 1
Drifter Barbarian 0 1
Retired 0 5
 
TermHistory
1Became a Corporate at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Flight at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Promoted to Flight rank 2
3Is now a Petty Officer, 3rd class
4Continued as Flight at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Field Researcher at age 34
5Refused to perform research that goes against your conscience.
5Promoted to rank 1
6Voluntarily left Field Researcher
6Switched to Scientist at age 38
6Accused of a crime
7Became a Thug at age 42
7Disgraced. Word of your criminal past reaches your homeworld.
8Switched to Fixer at age 46
8Saved a guard or prison officer. Gain an Ally.
8Promoted to rank 1
8Paroled from prison.
9Became a Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Switched to Barbarian at age 54
10You do not know what happened to you. There is a gap in your memory.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.