Director Glen Diaz permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 7 (0)
Resolute, Compliant, Grieving
 
Skills
Advocate 1
Art 0
Astrogation 1
Athletics (Endurance) 1
Deception 1
Drive (Hovercraft) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 2
Mechanic 0
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 6 7
Scout Surveyor Scout 1 1
Retired 0 7
 
TermHistory
1Became a Corporate Agent at age 18
1Given specialist training in vehicles.
2Continued as Corporate Agent at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Go undercover to investigate an enemy.
3Involved in a feud with a rival criminal organization.
3Injured.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4Advanced training in a specialist field.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5Established a network of contacts. Gain 2 contacts.
5Promoted to rank 4
5Is now a Special Agent
6Continued as Corporate Agent at age 38
6You go above and beyond the call of duty.
6Promoted to rank 5
6Is now a Assistant Director
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Nearly killed. Fully recovered.
7Promoted to rank 6
7Is now a Director
8Voluntarily left Corporate Agent
8Became a Surveyor at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Promoted to rank 1
8Is now a Scout
9Aging Crisis. Owe 10,000 for medical bills.
9Voluntarily left Surveyor
9Retired at age 50
9Gained a contact.
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 30,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Find an Alien Artifact.
15Aging Crisis. Owe 20,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 40,000 for medical bills.