| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 1 Enemies. |
| 2 | Became a Administrator at age 22 |
| 2 | Is now a Assistant |
| 2 | Inherit a gift from a rich relative. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Clerk |
| 3 | Voluntarily left Administrator |
| 3 | Became a Scientist at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Continued as Scientist at age 30 |
| 4 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | Gain an Enemy |
| 5 | Voluntarily left Scientist |
| 5 | Became a Wanderer at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Returned to Explorer at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |
| 7 | Continued as Explorer at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Victim of a crime |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |