Lance Corporal Andrew Hislop permalink

Age Sex Str Dex End Int Edu Soc Psi
79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 3 (-1) 3 (-1)
Faded, Skillful, Compassionate
 
Skills
Animals 0
Art (Perform) 1
Art (Write) 1
Athletics (Dexterity) 1
Athletics (Strength) 3
Deception 0
Diplomat 1
Drive (Wheel) 1
Engineer (Power) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 4
Gunner (Screen) 1
Gunner (Turret) 1
Heavy Weapons (Artillery) 1
Language (Oynprith (Droyne)) 2
Mechanic 3
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Science 0
Steward 0
Telekinesis 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Marine Star Marine Lance Corporal 1 2
Entertainer Artist 2 4
Merchant Free Trader 0 1
Merchant Merchant Marine Crewman 0 2
Retired 0 5
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Entered Naval Academy at age 18
1Suffered a deep tragedy.
1Graduated at age 18.
2Became a Engineer/Gunner at age 18
2Is now a Crewman
2Lightly injured, no permanent damage. Fully recovered.
3Became a Star Marine at age 22
3Is now a Marine
3Assigned to an assault on an enemy fortress.
3Injured
3Promoted to Star Marine rank 1
3Is now a Lance Corporal
4Continued as Star Marine at age 26
4Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
5Became a Artist at age 30
5Encounter a Psionic institute.
5Tested for psionic powers
5Promoted to rank 1
6Continued as Artist at age 34
6Works is especially well received and popular, making you a minor celebrity
6Promoted to rank 2
7Continued as Artist at age 38
7Moved to a new world.
8Continued as Artist at age 42
8An investigation, tour, project or expedition goes wrong, stranding you far from home.
9Became a Free Trader at age 46
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Switched to Merchant Marine at age 50
10Is now a Crewman
10Embroiled in legal trouble.
11Continued as Merchant Marine at age 54
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Voluntarily left Merchant Marine
12Retired at age 58
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.
16Good fortune
17Aging Crisis. Owe 60,000 for medical bills.