Famous Performer Benton Magrath permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 13 (2) 10 (1) 3 (-1)
Dubious, Rebellious
 
Skills
Art 0
Carouse 2
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Engineer (J-drive) 1
Flyer 0
Gunner (Screen) 1
Investigate 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Small Craft) 1
Science (Archaeology) 1
Seafarer 0
Steward 1
Streetwise 5
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer Famous Performer 6 6
Agent Law Enforcement Sergeant 2 4
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Retired 0 2
 
TermHistory
1Became a Performer at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
1Promoted to rank 1
2Continued as Performer at age 22
2Refused to criticise a questionable political leader on your homeworld.
2Promoted to rank 2
3Continued as Performer at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 3
4Continued as Performer at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 4
5Continued as Performer at age 34
5Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
5Promoted to rank 5
5Is now a Famous Performer
6Continued as Performer at age 38
6Join homeworld’s celebrity circles
6Promoted to rank 6
7Voluntarily left Performer
7Became a Law Enforcement at age 42
7Is now a Rookie
7Established a network of contacts. Gain 3 contacts.
8Continued as Law Enforcement at age 46
8Given specialist training in vehicles.
8Promoted to rank 1
8Is now a Corporal
9Continued as Law Enforcement at age 50
9Given specialist training in vehicles.
9Promoted to rank 2
9Is now a Sergeant
10Continued as Law Enforcement at age 54
10Lightly injured, no permanent damage. Fully recovered.
11Became a Engineer/Gunner at age 58
11Is now a Crewman
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 1
11Is now a Able Spacehand
12Continued as Engineer/Gunner at age 62
12Refuse to abuse your position for profit
12Promoted to Engineer/Gunner rank 2
12Is now a Petty Officer, 3rd class
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
14Aging Crisis. Owe 20,000 for medical bills.
14Retired at age 70
14Moved to a new world.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.