Technician Phillip Clarence permalink

Age Str Dex End Int Edu Soc
76 1 (-2) 1 (-2) 1 (-2) 10 (1) 10 (1) 9 (1)
 
Skills
Admin 0
Animals 0
Carouse 1
Deception 1
Drive (Track) 1
Electronics 0
Engineer 0
Gambler 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee (Unarmed) 1
Pilot 0
Profession (Biologicals) 1
Science (Physics) 1
Science (Psychology) 1
Science (Xenology) 1
Seafarer 0
Stealth 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 5
Drifter Scavenger 1 3
Retired 0 6
 
TermHistory
1Became a Worker at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to rank 1
2Continued as Worker at age 22
2You rise to a position of power in your colony or corporation.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Worker at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Scavenger at age 38
7Continued as Scavenger at age 42
7Spend time with an alien race. Gain a contact.
7Promoted to rank 1
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 40,000 for medical bills.
10Severely injured
11Aging Crisis. Owe 60,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Victim of a crime
15Aging Crisis. Owe 60,000 for medical bills.