Leatha Grain permalink

Age Sex Str Dex End Int Edu Soc
36 F 8 (0) 6 (0) 5 (-1) 6 (0) 5 (-1) 7 (0)
Genial
 
Skills
Animals 0
Athletics 0
Carouse 1
Drive 0
Flyer (Wing) 1
Profession 0
Recon 0
Science (Linguistics) 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Agent Intelligence 0 1
Scout Explorer 0 1
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Intelligence at age 26
3Refused a deal with criminal or other figure under investigation. Gain an Enemy
4Became a Explorer at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Psychologically damaged by your time in the scouts.