Crewman Margaret Fitzsimons permalink

Age Sex Str Dex End Int Edu Soc
35 M 5 (-1) 10 (1) 7 (0) 10 (1) 9 (1) 3 (-1)
Jittery, Self-Confident
 
Skills
Athletics 0
Broker 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Heavy Weapons 0
Investigate 0
Language 0
Mechanic 1
Medic 0
Melee 0
Recon 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Merchant Broker 1 2
Navy Engineer/Gunner Crewman 0 1
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Dropped out of military academy.
2Became a Intelligence at age 18
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Broker at age 22
3A new romantic starts. Gain an Ally.
3Promoted to rank 1
4Continued as Broker at age 26
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Became a Engineer/Gunner at age 30
5Is now a Crewman
5Gained a contact.