Crewman Curley Christie
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
M |
4 (-1) |
6 (0) |
6 (0) |
4 (-1) |
7 (0) |
5 (-1) |
| Disloyal, Adaptable |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Engineer 0 |
| Gunner (Ortillery) 1 |
| Mechanic 2 |
| Profession 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Scarred. Owe 5,000 for medical bills. |
| 2 | Became a Field Researcher at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Entered University at age 26 |
| 3 | War breaks out, triggering a mandatory draft. |
| 3 | Fled from the draft. |
| 3 | Dropped out of university. |
| 4 | Became a Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |