| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
M |
2 (-2) |
5 (-1) |
4 (-1) |
4 (-1) |
3 (-1) |
4 (-1) |
| Tired |
| Skills |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Profession 0 |
| Recon 0 |
| Streetwise 0 |
| Tactics (Naval) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Merchant |
Broker |
|
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Established a network of contacts. Gain 3 contacts. |
| 1 | Forced to muster out. |
| 2 | Became a Wanderer at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 3 | Became a Broker at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Voluntarily left Broker |
| 4 | Switched to Corporate Agent at age 30 |
| 4 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |