| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
F |
4 (-1) |
10 (1) |
9 (1) |
6 (0) |
3 (-1) |
7 (0) |
| Outgoing, Picky |
| Skills |
| Art (Instrument) 1 |
| Art (Perform) 1 |
| Carouse 2 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 0 |
| Recon 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Entertainer |
Artist |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Journalist at age 22 |
| 2 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Switched to Artist at age 26 |
| 3 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 4 | Promoted to rank 2 |