Marine Gerald Brown
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
5 (-1) |
11 (1) |
4 (-1) |
9 (1) |
8 (0) |
4 (-1) |
| Discouraged, Fiery, Delicate |
| Skills |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Broker 2 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 2 |
| Melee (Blade) 1 |
| Pilot (Capital Ships) 1 |
| Science 0 |
| Steward 0 |
| Survival 0 |
| Tactics (Military) 1 |
| Tactics (Naval) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Merchant |
Broker |
|
1 |
2 |
| Drifter |
Scavenger |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Broker at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Broker at age 26 |
| 3 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Scavenger at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Scavenger at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |