Private Alexander Watson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
6 (0) |
7 (0) |
8 (0) |
4 (-1) |
6 (0) |
5 (-1) |
| Frightened, Fearful, Organized |
| Skills |
| Admin 1 |
| Advocate 0 |
| Broker 0 |
| Deception 1 |
| Diplomat 0 |
| Electronics (Computers) 1 |
| Engineer (Life Support) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Turret) 1 |
| Leadership 0 |
| Melee (Bludgeon) 1 |
| Recon 1 |
| Stealth 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
0 |
2 |
| Army |
Infantry |
Private |
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
3 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Continued as Corporate at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Gain a criminal contact. |
| 2 | Forced to muster out. |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Involved in the planning of an impressive heist. |
| 5 | Continued as Pirate at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Pirate at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |