Able Spacehand Sidney Welter permalink

Age Sex Str Dex End Int Edu Soc
44 F 7 (0) 11 (1) 6 (0) 12 (2) 7 (0) 4 (-1)
Resilient, Flighty
 
Skills
Admin 0
Advocate 1
Drive (Walker) 1
Electronics 0
Engineer (Life Support) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Turret) 1
Language 0
Mechanic 3
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Construction) 1
Science (Archaeology) 1
Science (Cybernetics) 1
Science (Psychology) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Scholar Field Researcher 1 2
Citizen Worker 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2You join a gambling circle on board.
3Voluntarily left Line/Crew
3Became a Field Researcher at age 26
3Assigned to work on a secret project for a patron or organisation.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Nearly killed. Fully recovered. Owe 12,500 for medical bills.
5Became a Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Continued as Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 1