Sergeant Elmer Hennessy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
2 (-2) |
8 (0) |
5 (-1) |
4 (-1) |
8 (0) |
4 (-1) |
| Lineat, Flakey |
| Skills |
| Admin 1 |
| Art 0 |
| Athletics (Endurance) 1 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Investigate 0 |
| Mechanic 0 |
| Recon 0 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Sergeant |
2 |
3 |
| Rogue |
Enforcer |
|
0 |
1 |
| Scholar |
Scientist |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Befriended by a senior agent. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Enforcer at age 30 |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Scientist at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |