Crewman Frank Hislop permalink

Age Sex Str Dex End Int Edu Soc
45 M 5 (-1) 10 (1) 5 (-1) 7 (0) 12 (2) 8 (0)
Rambunctious
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Gun Combat 1
Mechanic 0
Medic 0
Persuade 0
Stealth 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 2
Navy Flight Crewman 0 2
Rogue Thief 1 1
Agent Intelligence 0 1
 
TermHistory
1Became a Free Trader at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
2Continued as Free Trader at age 22
2Moved to a new world.
3Voluntarily left Free Trader
3Became a Flight at age 26
3Is now a Crewman
3Lightly injured, no permanent damage. Fully recovered.
4Became a Thief at age 30
4Involved in a feud with a rival criminal organization.
4Injured. Fully recovered. Owe 2,500 for medical bills.
4Promoted to rank 1
5Voluntarily left Thief
5Returned to Flight at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Intelligence at age 38
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.