| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
3 (-1) |
12 (2) |
6 (0) |
7 (0) |
8 (0) |
7 (0) |
| High, Tall |
| Skills |
| Advocate 1 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (Power) 1 |
| Flyer 0 |
| Investigate 2 |
| Mechanic 0 |
| Navigation 1 |
| Persuade 0 |
| Science (Philosophy) 1 |
| Science (Planetology) 1 |
| Science (Sophontology) 1 |
| Seafarer 0 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
1 |
| Scholar |
Field Researcher |
|
4 |
5 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Became a Field Researcher at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Make a breakthrough in your field. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Gain an Enemy |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 6 | Promoted to rank 4 |