Crewman Elsie Head
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
7 (0) |
1 (-2) |
6 (0) |
8 (0) |
7 (0) |
8 (0) |
| Small-Minded, Funny |
| Skills |
| Art 0 |
| Broker 1 |
| Deception 1 |
| Electronics 0 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Mechanic 1 |
| Persuade 0 |
| Pilot (Spacecraft) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Merchant |
Broker |
|
2 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 2 | Became a Broker at age 22 |
| 2 | Given advanced training in a specialist field |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Broker at age 26 |
| 3 | Smuggle illegal items onto a planet. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Broker at age 30 |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Became a Wanderer at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Surveyor at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Psychologically damaged by your time in the scouts. |