Agent Miller Mason permalink

Age Sex Str Dex End Int Edu Soc
43 M 10 (1) 2 (-2) 3 (-1) 9 (1) 5 (-1) 11 (1)
Formal, Fanciful
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics 0
Carouse 1
Deception 2
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Mechanic 0
Recon 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Agent Intelligence Agent 1 2
Drifter Barbarian 0 1
Noble Administrator Clerk 1 1
 
TermHistory
1Became a Thief at age 18
1Involved in the planning of an impressive heist.
1Promoted to rank 1
2Continued as Thief at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Intelligence at age 26
3An investigation takes on a dangerous turn.
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Refused a deal with criminal or other figure under investigation. Gain an Enemy
5Became a Barbarian at age 34
5Suffer from a life-threatening illness.
6Became a Administrator at age 38
6Is now a Assistant
6time as a ruler or playboy gives you a wide range of experiences.
6Promoted to rank 1
6Is now a Clerk