| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
1 (-2) |
6 (0) |
5 (-1) |
10 (1) |
6 (0) |
2 (-2) |
| Playful, Paranoid |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Jack-of-All-Trades 2 |
| Melee (Unarmed) 1 |
| Recon 2 |
| Stealth 0 |
| Streetwise 2 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
2 |
5 |
| Scholar |
Field Researcher |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Find an Alien Artifact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Survived a risky adventure but gained nothing. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Field Researcher at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |