Crewman Frank Hislop
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
5 (-1) |
10 (1) |
5 (-1) |
7 (0) |
12 (2) |
8 (0) |
| Rambunctious |
| Skills |
| Admin 0 |
| Animals 0 |
| Athletics 0 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Gun Combat 1 |
| Mechanic 0 |
| Medic 0 |
| Persuade 0 |
| Stealth 1 |
| Steward 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
2 |
| Navy |
Flight |
Crewman |
0 |
2 |
| Rogue |
Thief |
|
1 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Continued as Free Trader at age 22 |
| 2 | Moved to a new world. |
| 3 | Voluntarily left Free Trader |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Thief at age 30 |
| 4 | Involved in a feud with a rival criminal organization. |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Thief |
| 5 | Returned to Flight at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Intelligence at age 38 |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |