Technician Herminia Palmer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
6 (0) |
6 (0) |
9 (1) |
6 (0) |
4 (-1) |
8 (0) |
| Skillful, Hardy, Distressed |
| Skills |
| Animals 0 |
| Broker 0 |
| Carouse 1 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Drive (Walker) 2 |
| Electronics 0 |
| Mechanic 1 |
| Persuade 0 |
| Profession (Polymers) 1 |
| Science (Linguistics) 1 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Citizen |
Worker |
Technician |
2 |
5 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Worker at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Continued as Worker at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Continued as Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Continued as Worker at age 34 |
| 5 | You rise to a position of power in your colony or corporation. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | Gained a contact. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |