| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
1 (-2) |
4 (-1) |
8 (0) |
6 (0) |
2 (-2) |
10 (1) |
| Intellectual, Fighter, Stately |
| Skills |
| Astrogation 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Gun Combat (Archaic) 1 |
| Mechanic 0 |
| Pilot (Spacecraft) 2 |
| Science (Psionicology) 1 |
| Survival 2 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
6 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 6 Contacts. Gain 3 Enemies. |
| 2 | Continued as Courier at age 22 |
| 2 | You survey an alien world. |
| 3 | Continued as Courier at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Continued as Courier at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Courier at age 34 |
| 5 | You spend a great deal of time on the fringes of Charted Space. |
| 5 | Gain a contact in an alien race. |
| 6 | Continued as Courier at age 38 |
| 6 | You survey an alien world. |
| 6 | Forced to muster out. |
| 7 | Became a Scavenger at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |