Able Spacehand Corinne Peck permalink

Age Sex Str Dex End Int Edu Soc
47 F 7 (0) 9 (1) 9 (1) 7 (0) 8 (0) 8 (0)
Grandiose, Immature
 
Skills
Admin 1
Animals (Training) 1
Astrogation 1
Carouse 0
Deception 0
Drive 0
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Language 0
Mechanic 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Army Infantry Private 0 2
Navy Engineer/Gunner Able Spacehand 1 3
Agent Intelligence 0 1
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Infantry at age 22
2Is now a Private
2Assigned to a planet with a hostile or wild environment.
3Continued as Infantry at age 26
3Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Advanced training in a specialist field
6Continued as Engineer/Gunner at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Intelligence at age 42
7Go undercover to investigate an enemy.
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.