| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
6 (0) |
6 (0) |
10 (1) |
11 (1) |
7 (0) |
9 (1) |
| Ferocious, Scary |
| Skills |
| Animals 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Mechanic 0 |
| Profession (Construction) 1 |
| Recon 1 |
| Science 0 |
| Steward 2 |
| Streetwise 2 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
1 |
4 |
| Drifter |
Wanderer |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 2 | Continued as Worker at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Continued as Worker at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Forced to muster out. |
| 5 | Became a Wanderer at age 34 |
| 5 | Moved to a new world. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |