Field Agent Jewell Barrett permalink

Age Sex Str Dex End Int Edu Soc
47 M 6 (0) 4 (-1) 1 (-2) 8 (0) 4 (-1) 6 (0)
Closed, Logical
 
Skills
Deception 1
Drive 0
Flyer (Grav) 1
Gun Combat (Slug) 2
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Investigate 3
Mechanic 3
Persuade 1
Science 0
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Agent Intelligence Field Agent 3 4
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
2Continued as Line/Crew at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Vessel participates in a notable military engagement.
3Forced to muster out.
4Became a Intelligence at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5An investigation takes on a dangerous turn.
5Hard times caused by a lack of interstellar trade costs you your job.
5Promoted to rank 2
5Is now a Field Agent
6Continued as Intelligence at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 3
7Continued as Intelligence at age 42
7Injured. Fully recovered. Owe 2,500 for medical bills.