Able Spacehand Theodore Kim permalink

Age Sex Str Dex End Int Edu Soc
47 M 10 (1) 4 (-1) 8 (0) 10 (1) 11 (1) 7 (0)
Compassionate, Combative, Communicative
 
Skills
Art 0
Athletics 0
Carouse 0
Diplomat 0
Drive (Walker) 1
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Gunner (Turret) 1
Investigate 1
Mechanic 1
Medic 1
Navigation 2
Science (Xenology) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Scholar Field Researcher 2 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Forced to continue current assignment
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Continued as Engineer/Gunner at age 26
3Vessel participates in a notable military engagement.
3Forced to muster out.
4Became a Field Researcher at age 30
4Win a prestigious prize for your work.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Make a breakthrough in your field.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6Make a breakthrough in your field.
7Continued as Field Researcher at age 42
7A rival researcher blackens your name or steals your research. Gain a Rival.