Scout Herminia Norman permalink

Age Sex Str Dex End Int Edu Soc
49 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 4 (-1)
Loquacious, Cheerful, Imperial
 
Skills
Astrogation 0
Diplomat 0
Flyer (Rotor) 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Mechanic 0
Persuade 1
Pilot (Small craft) 1
Science 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 1
Merchant Free Trader 0 1
Navy Flight Crewman 0 1
Citizen Corporate 1 2
Retired 0 2
 
TermHistory
1Became a Courier at age 18
1Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
1Promoted to rank 1
1Is now a Scout
2Became a Free Trader at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Flight at age 26
3Is now a Crewman
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Became a Corporate at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 1
5Continued as Corporate at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Aging Crisis. Owe 60,000 for medical bills.
6Retired at age 38
6Gained a contact.
7Aging Crisis. Owe 20,000 for medical bills.
7Gained a contact.
8Aging Crisis. Owe 30,000 for medical bills.