Crewman Earnest Miller permalink

Age Sex Str Dex End Int Edu Soc
48 M 9 (1) 3 (-1) 4 (-1) 7 (0) 6 (0) 5 (-1)
Snob, Loyal, Understanding
 
Skills
Athletics (Strength) 1
Diplomat 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gunner (Turret) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Science (Biology) 1
Science (Psychology) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Scholar Scientist 2 6
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Became a Scientist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Severely injured. Owe 3,750 for medical bills.
3Gain an Enemy
4Continued as Scientist at age 30
4Advanced training in a specialist field.
5Continued as Scientist at age 34
5Good fortune
6Continued as Scientist at age 38
6Refuse to join a cheat in some fashion.
6Promoted to rank 2
7Continued as Scientist at age 42
7Win a prestigious prize for your work.