Scout Zelma Jemmy permalink

Age Sex Str Dex End Int Edu Soc
48 F 6 (0) 2 (-2) 4 (-1) 7 (0) 9 (1) 8 (0)
Comfortable, Coarse
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Engineer (J-drive) 1
Gun Combat 0
Jack-of-all-Trades 1
Language 0
Mechanic 1
Pilot (Spacecraft) 1
Profession 0
Science (Psionicology) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 4
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 1 2
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
2Continued as Courier at age 22
2Serve as the courier for an important message from the Imperium.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3You survey an alien world.
4Continued as Courier at age 30
4Gained a contact.
4Promoted to rank 2
5Voluntarily left Courier
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Scavenger at age 38
6Attacked by enemies and injured.
6Nearly killed. Owe 40,000 for medical bills.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.