Field Agent Mae Kildare
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
6 (0) |
3 (-1) |
2 (-2) |
10 (1) |
7 (0) |
12 (2) |
| No Purpose, Thankful |
| Skills |
| Art 0 |
| Athletics (Endurance) 1 |
| Carouse 2 |
| Deception 1 |
| Drive (Walker) 1 |
| Flyer 0 |
| Gunner (Turret) 1 |
| Investigate 1 |
| Leadership 1 |
| Mechanic 2 |
| Medic 1 |
| Melee (Blade) 1 |
| Persuade 0 |
| Recon 2 |
| Stealth 1 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
|
0 |
1 |
| Agent |
Corporate Agent |
Field Agent |
3 |
5 |
| Navy |
Line/Crew |
Sublieutenant |
2 / 0 |
1 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Given specialist training in vehicles. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | An investigation takes on a dangerous turn. |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Forced to muster out. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | Advanced training in a specialist field |
| 7 | Commissioned in Navy/Line/Crew |
| 7 | Is now a Ensign |
| 7 | Promoted to Line/Crew officer rank 2 |
| 7 | Is now a Sublieutenant |