Field Agent Jewell Barrett
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
6 (0) |
4 (-1) |
1 (-2) |
8 (0) |
4 (-1) |
6 (0) |
| Closed, Logical |
| Skills |
| Deception 1 |
| Drive 0 |
| Flyer (Grav) 1 |
| Gun Combat (Slug) 2 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Investigate 3 |
| Mechanic 3 |
| Persuade 1 |
| Science 0 |
| Steward 1 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Able Spacehand |
1 |
3 |
| Agent |
Intelligence |
Field Agent |
3 |
4 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Forced to muster out. |
| 4 | Became a Intelligence at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | An investigation takes on a dangerous turn. |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Intelligence at age 42 |
| 7 | Injured. Fully recovered. Owe 2,500 for medical bills. |