Era Steeves permalink

Age Sex Str Dex End Int Edu Soc
47 F 3 (-1) 1 (-2) 8 (0) 3 (-1) 8 (0) 6 (0)
Plotting, Defiant, Mean
 
Skills
Astrogation 0
Carouse 0
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Medic 0
Navigation 1
Pilot 0
Science (Cybernetics) 1
Science (Genetics) 1
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 4
Scholar Field Researcher 1 2
Citizen Worker 0 1
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Continued as Courier at age 22
2Good fortune
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
4Continued as Courier at age 30
4Psychologically damaged by your time in the scouts.
5Became a Field Researcher at age 34
5Refused to perform research that goes against your conscience.
5Promoted to rank 1
6Continued as Field Researcher at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Lightly injured, no permanent damage. Fully recovered.
6Gain an Enemy
6Forced to muster out.
7Became a Worker at age 42
7Gained a contact.