Able Spacehand Tracy Carpenter permalink

Age Sex Str Dex End Int Edu Soc
47 M 7 (0) 5 (-1) 2 (-2) 5 (-1) 12 (2) 6 (0)
Dependent, Hard, Vacant
 
Skills
Animals 0
Art (Instrument) 1
Art (Perform) 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Drive (Walker) 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Turret) 1
Heavy Weapons 0
Leadership 0
Mechanic 1
Medic 1
Melee 0
Pilot (Small Craft) 2
Recon 0
Science 0
Seafarer 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand 1 3
Citizen Colonist 0 1
Citizen Corporate 1 3
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Nearly killed. Fully recovered. Owe 10,000 for medical bills.
3Entered Army Academy at age 26
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Dropped out of military academy.
4Continued as Flight at age 26
4Scarred. Fully recovered.
5Became a Colonist at age 30
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Switched to Corporate at age 34
6Advanced training in a specialist field.
7Continued as Corporate at age 38
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Continued as Corporate at age 42
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 1