Field Agent Boyd Cunningham
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
6 (0) |
7 (0) |
4 (-1) |
3 (-1) |
12 (2) |
2 (-2) |
| Hysterical |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 1 |
| Drive (Track) 1 |
| Engineer (J-drive) 1 |
| Explosives 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Medic 1 |
| Recon 0 |
| Science 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Field Agent |
2 |
4 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Rewarded for a successful mission. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | An investigation takes on a dangerous turn. |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Established a network of contacts. Gain 3 contacts. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | An investigation takes on a dangerous turn. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Voluntarily left Corporate Agent |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Gain a contact. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 7 | Became a Barbarian at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |