Settler Gloria Hislop
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
2 (-2) |
5 (-1) |
4 (-1) |
9 (1) |
8 (0) |
8 (0) |
| Boisterous, Judgmental, Small-Minded |
| Skills |
| Advocate 1 |
| Animals 0 |
| Athletics (Strength) 1 |
| Drive (Hovercraft) 1 |
| Gun Combat 2 |
| Gunner (Turret) 1 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Capital Ships) 2 |
| Pilot (Small craft) 1 |
| Recon 1 |
| Streetwise 2 |
| Survival 1 |
| Tactics (Military) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
| Rogue |
Pirate |
Henchman |
1 |
2 |
| Citizen |
Colonist |
Settler |
3 |
3 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Promoted to Flight rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Flight at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | A crime lord considers you his protégé. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Colonist at age 34 |
| 5 | You rise to a position of power in your colony or corporation. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Settler |
| 7 | Continued as Colonist at age 42 |
| 7 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 7 | Promoted to rank 3 |