Crewman Pamela Suthmeer permalink

Age Sex Str Dex End Int Edu Soc
52 F 4 (-1) 5 (-1) 6 (0) 11 (1) 9 (1) 7 (0)
Intuitive, Complacent
 
Skills
Athletics 0
Deception 0
Flyer (Ornithopter) 1
Gun Combat 0
Gunner (Ortillery) 1
Language 0
Mechanic 1
Medic 0
Melee (Unarmed) 2
Profession (Hydroponics) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Thief 0 1
Prisoner Inmate 0 1
Prisoner Fixer 0 1
Drifter Scavenger 0 2
Citizen Worker 1 1
Navy Engineer/Gunner Crewman 0 1
Agent Intelligence 0 1
 
TermHistory
1Became a Thief at age 18
1Arrested
2Became a Inmate at age 22
2Assigned to difficult or backbreaking labour.
3Switched to Fixer at age 26
3Saved a guard or prison officer. Gain an Ally.
3Paroled from prison.
4Became a Scavenger at age 30
5Continued as Scavenger at age 34
5Suffer from a life-threatening illness.
6Became a Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 1
7Voluntarily left Worker
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Intelligence at age 46
8Good fortune