Crewman Barry Hughes permalink

Age Sex Str Dex End Int Edu Soc
51 M 8 (0) 7 (0) 6 (0) 5 (-1) 7 (0) 7 (0)
Poor
 
Skills
Art (Visual Media) 1
Art (Write) 2
Carouse 1
Deception 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat 2
Investigate 1
Profession 0
Recon 0
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Rogue Thief 0 1
Navy Flight Crewman 0 2
Entertainer Artist 3 4
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Thief at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Flight at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Attempt at commissioned failed.
4Continued as Flight at age 30
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Became a Artist at age 34
5Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Promoted to rank 1
6Continued as Artist at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 2
7Continued as Artist at age 42
7Win a prestigious prize.
7Promoted to rank 3
8Continued as Artist at age 46
8Works is especially well received and popular, making you a minor celebrity
8Forced to muster out.