Field Agent Gerald Cox permalink

Age Sex Str Dex End Int Edu Soc
52 M 6 (0) 5 (-1) 6 (0) 7 (0) 11 (1) 9 (1)
Shallow
 
Skills
Carouse 0
Deception 2
Diplomat 2
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 2
Investigate 1
Leadership 1
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Science (Archaeology) 1
Science (Robotics) 1
Seafarer 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 2
Scholar Scientist 2 4
Navy Flight Crewman 0 1
Navy Line/Crew Sublieutenant 2 / 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Field Agent
3Voluntarily left Corporate Agent
3Became a Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Scientist at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
4Promoted to rank 2
5Continued as Scientist at age 34
5Win a prestigious prize for your work.
6Continued as Scientist at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Gain an Enemy
6Forced to muster out.
7Became a Flight at age 42
7Is now a Crewman
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Switched to Line/Crew at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Commissioned in Navy/Line/Crew
8Is now a Ensign
8Promoted to Line/Crew officer rank 2
8Is now a Sublieutenant