Arrie Douglas permalink

Age Sex Str Dex End Int Edu Soc
53 F 2 (-2) 4 (-1) 3 (-1) 6 (0) 10 (1) 7 (0)
Inventive, Worthless
 
Skills
Animals 0
Athletics (Strength) 1
Broker 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Explosives 1
Mechanic 1
Persuade 2
Pilot (Small Craft) 1
Profession 0
Recon 0
Science 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Merchant Free Trader 2 3
Scout Courier 0 3
Drifter Barbarian 1 1
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Forced to muster out.
2Became a Free Trader at age 22
2Smuggle illegal items onto a planet.
2Promoted to rank 1
3Continued as Free Trader at age 26
3Gained a contact.
3Promoted to rank 2
4Continued as Free Trader at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Courier at age 34
5Perform an exemplary service for the scouts.
6Continued as Courier at age 38
6Perform an exemplary service for the scouts.
7Continued as Courier at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Became a Barbarian at age 46
8Amnesia.
8Promoted to rank 1