| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
8 (0) |
6 (0) |
6 (0) |
10 (1) |
5 (-1) |
5 (-1) |
| Deep, Apathetic, Expansive |
| Skills |
| Art (Write) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 0 |
| Drive (Mole) 1 |
| Drive (Track) 2 |
| Electronics (Sensors) 1 |
| Investigate 0 |
| Medic 0 |
| Persuade 1 |
| Pilot 0 |
| Profession 0 |
| Recon 1 |
| Steward 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
2 |
2 |
| Scholar |
Physician |
|
0 |
2 |
| Scout |
Explorer |
|
0 |
2 |
| Merchant |
Free Trader |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Win a prestigious prize. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Victim of a crime |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Artist |
| 3 | Became a Physician at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Physician at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Became a Explorer at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 6 | Continued as Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Free Trader at age 42 |
| 7 | A good deal ensures you are living the high life for a few years. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Free Trader at age 46 |
| 8 | A good deal ensures you are living the high life for a few years. |