Explorer Wesley Atkins permalink

Age Sex Str Dex End Int Edu Soc
52 M 4 (-1) 1 (-2) 1 (-2) 10 (1) 10 (1) 10 (1)
Finicky, Clever
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Flyer (Rotor) 1
Gambler 1
Mechanic 2
Melee (Unarmed) 1
Navigation 1
Persuade 0
Profession (Hydroponics) 1
Recon 0
Science (Sophontology) 1
Steward 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 5 6
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
2Continued as Colonist at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 1
3Continued as Colonist at age 26
3Gained a contact.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 3
5Continued as Colonist at age 34
5Advanced training in a specialist field.
5Promoted to rank 4
5Is now a Explorer
6Continued as Colonist at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to rank 5
6Forced to muster out.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Make an unexpected connection outside your normal circles. Gain a Contact.
8Continued as Merchant Marine at age 46
8Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8Promoted to rank 1
8Is now a Senior Crewman
9Aging Crisis. Owe 30,000 for medical bills.