Agent Martin Hamilton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
3 (-1) |
2 (-2) |
1 (-2) |
8 (0) |
7 (0) |
3 (-1) |
| Stern, Cheerless |
| Skills |
| Animals 0 |
| Athletics 0 |
| Broker 0 |
| Carouse 0 |
| Deception 1 |
| Electronics (Sensors) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Investigate 0 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot 0 |
| Science 0 |
| Seafarer 0 |
| Stealth 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
| Merchant |
Free Trader |
|
1 |
3 |
| Agent |
Intelligence |
Agent |
1 |
2 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Switched to Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Free Trader at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 4 | Continued as Free Trader at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Forced to muster out. |
| 6 | Returned to Scavenger at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Intelligence at age 42 |
| 7 | Established a network of contacts. Gain 1 contacts. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Nearly killed. Fully recovered. |