Paul Lobb permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 2 (-2) 3 (-1) 10 (1) 6 (0) 7 (0)
Tough, Worthless, Plotting
 
Skills
Athletics (Endurance) 1
Deception 1
Diplomat 0
Drive (Walker) 1
Engineer 0
Language 0
Mechanic 0
Persuade 1
Profession (Belter) 1
Profession (Biologicals) 1
Recon 1
Science (Cybernetics) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Scholar Physician 0 1
Citizen Worker 1 3
Scout Courier 0 1
 
TermHistory
1Became a Wanderer at age 18
1Spend time with an alien race. Gain a contact.
1Promoted to rank 1
2Continued as Wanderer at age 22
3Continued as Wanderer at age 26
3Suffer from a life-threatening illness.
4Became a Physician at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Worker at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 1
7Continued as Worker at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Became a Courier at age 46
8Scarred. Fully recovered. Owe 10,000 for medical bills.