Able Spacehand Madeleine Woods permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 4 (-1) 3 (-1) 4 (-1) 9 (1) 5 (-1)
Crafty, Lascivious, Vivacious
 
Skills
Admin 1
Carouse 0
Diplomat 0
Drive (Track) 1
Drive (Wheel) 1
Electronics 0
Engineer 0
Flyer 0
Gambler 1
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Medic 0
Science 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 1
Navy Line/Crew Able Spacehand 1 2
Merchant Free Trader 0 2
Scout Courier 0 1
Citizen Corporate 0 2
Citizen Worker 1 1
 
TermHistory
1Became a Scientist at age 18
1Refused to perform research that goes against your conscience.
2Voluntarily left Scientist
2Became a Line/Crew at age 22
2Is now a Crewman
2Gained a contact.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Free Trader at age 30
5Continued as Free Trader at age 34
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Became a Courier at age 38
6Psychologically damaged by your time in the scouts.
7Became a Corporate at age 42
7Nearly killed. Fully recovered. Owe 17,500 for medical bills.
8Switched to Worker at age 46
8Good fortune
8Promoted to rank 1
9Voluntarily left Worker
9Returned to Corporate at age 50
9Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10Aging Crisis. Owe 20,000 for medical bills.