Petty Officer, 3rd class Jonathan Laroche
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
9 (1) |
5 (-1) |
3 (-1) |
5 (-1) |
3 (-1) |
5 (-1) |
| Changeable, Sacrificing |
| Skills |
| Admin 0 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Deception 2 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Engineer (M-drive) 1 |
| Engineer (Power) 1 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Pilot (Spacecraft) 2 |
| Seafarer 0 |
| Stealth 0 |
| Steward 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Petty Officer, 3rd class |
2 |
3 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Citizen |
Worker |
|
0 |
2 |
| Rogue |
Pirate |
Henchman |
1 |
2 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Promoted to Flight rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Flight at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Promoted to Flight rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Flight at age 26 |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A good deal ensures you are living the high life for a few years. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 6 | Became a Worker at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Continued as Worker at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Voluntarily left Worker |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | A crime lord considers you his protégé. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Henchman |
| 9 | Continued as Pirate at age 50 |
| 9 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |