Able Spacehand Malcolm Dunn permalink

Age Sex Str Dex End Int Edu Soc
56 M 3 (-1) 1 (-2) 3 (-1) 13 (2) 3 (-1) 10 (1)
Observant, Rich, Virtuous
 
Skills
Carouse 0
Deception 1
Drive 0
Engineer (J-drive) 1
Gun Combat 0
Gun Combat 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee (Unarmed) 1
Profession 0
Recon 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Navy Flight Able Spacehand 1 3
Scholar Physician 0 2
Agent Corporate Agent Agent 1 1
Prisoner Fixer 1 1
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
2Continued as Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Flight at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
3Promoted to Flight rank 1
3Is now a Able Spacehand
4Continued as Flight at age 30
4Severely injured. Fully recovered.
5Became a Physician at age 34
5Assigned to work on a secret project for a patron or organisation.
6Continued as Physician at age 38
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Returned to Flight at age 42
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Became a Corporate Agent at age 46
8Go undercover to investigate an enemy.
8Arrested
8Promoted to rank 1
8Is now a Agent
9Became a Fixer at age 50
9Assigned to difficult or backbreaking labour.
9Promoted to rank 1
9Paroled from prison.