| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Gained a contact. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | Commissioned in Marine/Star Marine |
| 2 | Is now a Lieutenant |
| 2 | Assigned to the security staff of a space station. |
| 2 | Promoted to Star Marine officer rank 2 |
| 2 | Is now a Captain |
| 3 | Voluntarily left Star Marine |
| 3 | Became a Engineer/Gunner at age 22 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Commissioned in Navy/Engineer/Gunner |
| 3 | Is now a Ensign |
| 3 | Promoted to Engineer/Gunner officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Engineer/Gunner at age 26 |
| 4 | Vessel participates in a diplomatic mission. |
| 5 | Continued as Engineer/Gunner at age 30 |
| 5 | Good fortune |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Engineer/Gunner officer rank 3 |
| 6 | Is now a Lieutenant |
| 7 | Voluntarily left Engineer/Gunner |
| 7 | Became a Scavenger at age 38 |
| 7 | Find valuable salvage. |
| 8 | Continued as Scavenger at age 42 |
| 9 | Continued as Scavenger at age 46 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |