Manager Colonel Sim
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
1 (-2) |
9 (1) |
9 (1) |
6 (0) |
6 (0) |
2 (-2) |
| Appreciative |
| Skills |
| Admin 1 |
| Athletics (Dexterity) 1 |
| Deception 0 |
| Diplomat 0 |
| Drive 0 |
| Flyer 0 |
| Jack-of-All-Trades 2 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
3 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Citizen |
Corporate |
Manager |
2 |
3 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Became a Corporate at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Manager |
| 7 | Continued as Corporate at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |