Petty Officer, 3rd class Willie Arnold
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
5 (-1) |
1 (-2) |
1 (-2) |
4 (-1) |
4 (-1) |
7 (0) |
| Agreeable |
| Skills |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer (Rotor) 1 |
| Flyer (Wing) 1 |
| Gun Combat 2 |
| Investigate 0 |
| Language 0 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Capital Ships) 1 |
| Recon 0 |
| Science (History) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Navy |
Line/Crew |
Petty Officer, 3rd class |
2 |
5 |
| Navy |
Engineer/Gunner |
|
2 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Voluntarily left Scientist |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Forced to muster out. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Special assignment or duty on board ship. |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Abuse your position for profit |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Line/Crew rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Became a Wanderer at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |