| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Injured. Fully recovered. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Became a Barbarian at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Switched to Scavenger at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Attempt at commissioned failed. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Aging Crisis. Owe 50,000 for medical bills. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Display heroism in battle, saving the whole ship. |
| 6 | Commissioned in Navy/Line/Crew |
| 6 | Is now a Ensign |
| 6 | Promoted to Line/Crew officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Voluntarily left Line/Crew |
| 7 | Retired at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |