Crewman Albina Drogace
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
3 (-1) |
4 (-1) |
11 (1) |
6 (0) |
8 (0) |
| Lying, Sociable, Witty |
| Skills |
| Athletics 0 |
| Carouse 1 |
| Deception 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Gun Combat 1 |
| Jack-of-All-Trades 1 |
| Medic 0 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Science (Planetology) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
3 |
| Scout |
Surveyor |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Barbarian |
|
1 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Drafted into Scout |
| 2 | Became a Surveyor at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Switched to Scavenger at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Switched to Barbarian at age 30 |
| 4 | Spend time with an alien race. Gain a contact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Returned to Wanderer at age 38 |
| 6 | Find valuable salvage. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Forced to muster out. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a diplomatic mission. |
| 8 | Gain a contact. |
| 8 | Attempt at commissioned failed. |
| 9 | Voluntarily left Engineer/Gunner |
| 9 | Became a Corporate at age 50 |
| 9 | Spent time maintaining and using heavy vehicles. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |