| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
6 (0) |
1 (-2) |
1 (-2) |
5 (-1) |
8 (0) |
6 (0) |
| Dainty, Performer, Dreamer |
| Skills |
| Admin 1 |
| Athletics (Endurance) 1 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Gun Combat 0 |
| Investigate 2 |
| Mechanic 0 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot 0 |
| Recon 0 |
| Science (Archaeology) 1 |
| Science (Sophontology) 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
1 |
| Prisoner |
Fixer |
|
0 |
1 |
| Prisoner |
Thug |
|
1 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scholar |
Scientist |
|
2 |
4 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Arrested and charged. |
| 1 | Failed to defend self. Gain an Enemy and go to prison. |
| 2 | Became a Fixer at age 22 |
| 2 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Switched to Thug at age 26 |
| 3 | Hire a new lawyer. |
| 3 | Promoted to rank 1 |
| 3 | Paroled from prison. |
| 4 | Became a Scavenger at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Scientist at age 34 |
| 5 | Gained a contact. |
| 6 | Continued as Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scientist at age 46 |
| 8 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 8 | Forced to muster out. |
| 9 | Switched to Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |