Leroy McIntire permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 12 (2) 3 (-1)
Vindictive
 
Skills
Admin 4
Broker 0
Drive 0
Electronics (Computer) 1
Jack-of-all-Trades 1
Leadership 0
Medic 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Science (Linguistics) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 4
Citizen Colonist 1 3
Citizen Corporate 0 1
Retired 0 2
 
TermHistory
1Became a Free Trader at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Promoted to rank 1
2Continued as Free Trader at age 22
2A good deal ensures you are living the high life for a few years.
3Continued as Free Trader at age 26
3Promoted to rank 2
4Continued as Free Trader at age 30
4A good deal ensures you are living the high life for a few years.
4Forced to muster out.
5Became a Colonist at age 34
5Lightly injured, no permanent damage. Fully recovered.
5Promoted to rank 1
6Continued as Colonist at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Forced to muster out.
7Switched to Corporate at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Returned to Colonist at age 46
8Nearly killed. Owe 10,000 for medical bills.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.