Explorer Phillip Batt permalink

Age Sex Str Dex End Int Edu Soc Psi
60 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1) 2 (-2)
Upbeat
 
Skills
Animals (Training) 1
Animals (Veterinary) 1
Art 0
Astrogation 0
Athletics 0
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Flyer (Airship) 1
Gambler 2
Gun Combat (Slug) 1
Jack-of-all-Trades 1
Jack-of-All-Trades 2
Mechanic 0
Navigation 1
Pilot 0
Profession 0
Science 0
Survival 3
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Citizen Colonist Explorer 7 8
Retired 0 1
 
TermHistory
1Became a Scavenger at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Colonist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
3Continued as Colonist at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 3
5Continued as Colonist at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 4
5Is now a Explorer
6Continued as Colonist at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 5
7Continued as Colonist at age 42
7Encounter a Psionic institute.
7Tested for psionic powers
7Promoted to rank 6
8Continued as Colonist at age 46
8You befriend a superior in the corporation or the colony.
8Promoted to rank 7
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Colonist at age 50
9Nearly killed.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 10,000 for medical bills.