| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Scavenger at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Voluntarily left Corporate Agent |
| 4 | Became a Physician at age 30 |
| 4 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Gain an Enemy |
| 5 | Continued as Physician at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Voluntarily left Physician |
| 6 | Became a Surveyor at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 7 | Continued as Surveyor at age 42 |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Advanced training in a specialist field |
| 8 | Commissioned in Navy/Flight |
| 8 | Is now a Ensign |
| 8 | Forced to muster out. |
| 9 | Switched to Courier at age 50 |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Switched to Line/Crew at age 54 |
| 10 | You join a gambling circle on board. |