| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Technician |
| 3 | Voluntarily left Worker |
| 3 | Became a Barbarian at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Intelligence at age 30 |
| 4 | Befriended by a senior agent. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Voluntarily left Intelligence |
| 6 | Became a Star Marine at age 38 |
| 6 | Is now a Marine |
| 6 | Commanding officer takes an interest in your career. |
| 6 | Commissioned in Marine/Star Marine |
| 6 | Is now a Lieutenant |
| 6 | Promoted to Star Marine officer rank 2 |
| 6 | Is now a Captain |
| 7 | Voluntarily left Star Marine |
| 7 | Switched to Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 9 | Switched to Engineer/Gunner at age 50 |
| 9 | Commanding officer takes an interest in your career. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | You join a gambling circle on board. |
| 10 | Attempt at commissioned failed. |
| 10 | Promoted to Engineer/Gunner rank 2 |
| 10 | Is now a Petty Officer, 3rd class |