| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
5 (-1) |
5 (-1) |
1 (-2) |
5 (-1) |
9 (1) |
7 (0) |
| Enchanting, Fun Loving, Joyous |
| Skills |
| Art 0 |
| Astrogation 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Medic 0 |
| Persuade 0 |
| Recon 0 |
| Science (Cybernetics) 1 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Scholar |
Physician |
|
0 |
2 |
| Retired |
|
|
0 |
5 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 2 | Became a Courier at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Journalist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Physician at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Continued as Physician at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 6 | Aging Crisis. Owe 60,000 for medical bills. |
| 6 | Voluntarily left Physician |
| 6 | Retired at age 38 |
| 6 | Gained a contact. |
| 7 | Gained a contact. |
| 8 | Victim of a crime |
| 9 | Moved to a new world. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |