Agent Larkin Walker permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 3 (-1) 1 (-2) 7 (0) 7 (0) 3 (-1)
Vacant, Righteous, Exclusive
 
Skills
Art 0
Athletics (Strength) 2
Deception 1
Drive 0
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Profession 0
Recon 0
Science (Archaeology) 1
Science (Psychology) 1
Stealth 1
Streetwise 1
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Marine Ground Assault Marine 0 1
Scholar Scientist 1 2
Prisoner Inmate 0 1
Prisoner Thug 0 2
Prisoner Fixer 1 2
 
TermHistory
1Became a Intelligence at age 18
1Moved to a new world.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Ground Assault at age 26
3Is now a Marine
3You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy.
4Became a Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Continued as Scientist at age 34
5Accused of a crime
6Became a Inmate at age 38
6Disgraced. Word of your criminal past reaches your homeworld.
7Aging Crisis. Owe 10,000 for medical bills.
7Switched to Thug at age 42
7Disgraced. Word of your criminal past reaches your homeworld.
8Switched to Fixer at age 46
8Lost eye or limb. Owe 5,000 for medical bills.
9Returned to Thug at age 50
9Disgraced. Word of your criminal past reaches your homeworld.
10Aging Crisis. Owe 40,000 for medical bills.
10Returned to Fixer at age 54
10The warden takes an interest in your case.
10Promoted to rank 1
11Aging Crisis. Owe 10,000 for medical bills.