| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
1 (-2) |
1 (-2) |
2 (-2) |
4 (-1) |
9 (1) |
8 (0) |
| Babyish, Agnostic |
| Skills |
| Deception 1 |
| Drive (Mole) 1 |
| Drive (Walker) 1 |
| Engineer 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Recon 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 2 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
2 |
| Army |
Cavalry |
Private |
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Citizen |
Worker |
|
1 |
4 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attempted a risky adventure and was injured. |
| 1 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 2 | Forced to muster out. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Injured. Fully recovered. |
| 4 | Switched to Barbarian at age 30 |
| 4 | Offered job by a patron. Now owe him a favor. |
| 4 | Forced to muster out. |
| 5 | Became a Worker at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Continued as Worker at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Continued as Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |