| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 2 | Became a Field Researcher at age 22 |
| 2 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 3 | Switched to Scientist at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Scientist at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |
| 6 | Promoted to Flight rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Flight at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to Flight rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Continued as Flight at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Became a Colonist at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Colonist at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Settler |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |