| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You survey an alien world. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Flight rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Flight at age 30 |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Artist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | Nearly killed. Owe 10,000 for medical bills. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Moved to a new world. |
| 9 | Promoted to rank 2 |
| 9 | Is now a 4th Officer |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 3 |
| 10 | Is now a 3rd Officer |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Promoted to rank 4 |
| 11 | Is now a 2nd Officer |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |