Crewman Hettie Hunniford permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 6 (0)
Goal Orientated
 
Skills
Advocate 1
Art (Instrument) 2
Carouse 2
Deception 0
Drive (Wheel) 1
Electronics 0
Gambler 4
Gun Combat 0
Investigate 1
Jack-of-all-Trades 1
Persuade 1
Profession (Civil Engineering) 1
Science (Linguistics) 1
Stealth 1
Steward 1
CareerAssignmentTitleRankTerms
Entertainer Artist 4 6
Scout Explorer 0 2
Merchant Merchant Marine Crewman 0 2
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Works is especially well received and popular, making you a minor celebrity
1Promoted to rank 1
2Continued as Artist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 2
3Continued as Artist at age 26
3Invited to take part in a controversial event or exhibition that improves your social standing.
4Continued as Artist at age 30
4Join homeworld’s celebrity circles
4Promoted to rank 3
5Continued as Artist at age 34
5Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
5Promoted to rank 4
6Continued as Artist at age 38
6One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
6Forced to muster out.
7Became a Explorer at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Continued as Explorer at age 46
8Psychologically damaged by your time in the scouts.
9Became a Merchant Marine at age 50
9Is now a Crewman
10Continued as Merchant Marine at age 54
10Forced to muster out.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.