| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Spend time with an alien race. Gain a contact. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Performer |
| 3 | Became a Physician at age 26 |
| 3 | Refuse to join a cheat in some fashion. |
| 4 | Continued as Physician at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Physician at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Voluntarily left Physician |
| 6 | Became a Intelligence at age 38 |
| 6 | You go above and beyond the call of duty. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Barbarian at age 46 |
| 8 | Attempted a risky adventure and was injured. |
| 8 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Switched to Law Enforcement at age 54 |
| 10 | Is now a Rookie |
| 10 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 11 | Became a Flight at age 58 |
| 11 | Is now a Crewman |
| 11 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |