Crewman Cameron Armstrong permalink

Age Sex Str Dex End Int Edu Soc
64 M 4 (-1) 1 (-2) 4 (-1) 9 (1) 10 (1) 6 (0)
Fighter, Talkative
 
Skills
Advocate 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 0
Gun Combat 1
Jack-of-All-Trades 2
Melee (Unarmed) 4
Persuade 1
Recon 0
Science (Economics) 1
Science (Genetics) 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Prisoner Inmate 4 4
Prisoner Fixer 2 2
Prisoner Thug 1 2
Navy Line/Crew Crewman 0 1
Scholar Field Researcher 1 1
 
TermHistory
1Became a Enforcer at age 18
1Arrested
2Became a Inmate at age 22
2Special Duty.
2Promoted to rank 1
3Switched to Fixer at age 26
3Failed to escaped from prison.
3Promoted to rank 1
4Returned to Inmate at age 30
4Vocational Training.
4Promoted to rank 2
5Continued as Inmate at age 34
5Hire a new lawyer.
5Promoted to rank 3
6Continued as Inmate at age 38
6Special Duty.
6Promoted to rank 4
7Switched to Thug at age 42
7Disgraced. Word of your criminal past reaches your homeworld.
8Returned to Fixer at age 46
8Offended a prison gang you tried to join. Gain an Enemy.
8Promoted to rank 2
9Returned to Thug at age 50
9Parole hearing.
9Promoted to rank 1
9Paroled from prison.
10Became a Line/Crew at age 54
10Is now a Crewman
10Severely injured.
11Became a Field Researcher at age 58
11A new romantic starts. Gain an Ally.
11Promoted to rank 1