Marine Hertha Dwan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 64 |
F |
5 (-1) |
1 (-2) |
1 (-2) |
4 (-1) |
7 (0) |
8 (0) |
None |
| Gregarious, Worldly, Boring |
| Skills |
| Astrogation 1 |
| Carouse 0 |
| Deception 0 |
| Drive (Track) 1 |
| Electronics (Sensors) 1 |
| Engineer (M-drive) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Investigate 1 |
| Medic 1 |
| Persuade 1 |
| Profession (Polymers) 1 |
| Recon 1 |
| Science (Chemistry) 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Drifter |
Scavenger |
|
2 |
4 |
| Scholar |
Physician |
|
2 |
5 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 3 | Switched to Scavenger at age 26 |
| 3 | Encounter a Psionic institute. |
| 3 | Tested for psionic powers |
| 4 | Continued as Scavenger at age 30 |
| 4 | Encounter a Psionic institute. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Physician at age 42 |
| 7 | Make a breakthrough in your field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Physician at age 46 |
| 8 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 9 | Continued as Physician at age 50 |
| 9 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 9 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Physician at age 54 |
| 10 | Advanced training in a specialist field. |
| 11 | Continued as Physician at age 58 |
| 11 | Assigned to work on a secret project for a patron or organisation. |