| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Refused to criticise a questionable political leader on your homeworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Expose or are involved in a scandal of some sort. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Forced to muster out. |
| 4 | Became a Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Ground Assault at age 34 |
| 5 | Is now a Marine |
| 5 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 6 | Became a Colonist at age 38 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Returned to Wanderer at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 7 | Promoted to rank 1 |
| 8 | Returned to Colonist at age 46 |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Go undercover to investigate an enemy. |
| 9 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 9 | Is now a Corporal |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Hard times caused by a lack of interstellar trade costs you your job. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |