| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Barbarian at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Colonist at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 5 | Switched to Scavenger at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Lost eye or limb. Owe 2,500 for medical bills. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Scavenger at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Broker at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Broker at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Broker at age 54 |
| 10 | Imperial trade restrictions force you out of business. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |