Field Agent Joseph Warren
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 63 |
F |
2 (-2) |
1 (-2) |
3 (-1) |
12 (2) |
1 (-2) |
7 (0) |
| Imaginative |
| Skills |
| Art 0 |
| Athletics (Endurance) 1 |
| Deception 3 |
| Drive (Wheel) 1 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Investigate 2 |
| Jack-of-All-Trades 2 |
| Recon 1 |
| Stealth 2 |
| Streetwise 3 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Field Agent |
3 |
4 |
| Drifter |
Scavenger |
|
1 |
3 |
| Drifter |
Wanderer |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Established a network of contacts. Gain 3 contacts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | You go above and beyond the call of duty. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Intelligence at age 30 |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 5 | Became a Scavenger at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Switched to Wanderer at age 42 |
| 7 | Attempted a risky adventure and was wildly successful. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Moved to a new world. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Promoted to rank 2 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Promoted to rank 3 |
| 11 | Voluntarily left Wanderer |
| 11 | Returned to Scavenger at age 58 |
| 11 | Offered job by a patron. Now owe him a favor. |
| 11 | Forced to muster out. |