| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Graduated at age 18. |
| 2 | Became a Infantry at age 18 |
| 2 | Is now a Private |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Merchant Marine at age 22 |
| 3 | Is now a Crewman |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Continued as Merchant Marine at age 26 |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 2 |
| 4 | Is now a 4th Officer |
| 5 | Continued as Merchant Marine at age 30 |
| 5 | Embroiled in legal trouble. |
| 6 | Became a Inmate at age 34 |
| 6 | Make friends with another inmate; gain them as a Contact. |
| 6 | Promoted to rank 1 |
| 7 | Switched to Fixer at age 38 |
| 7 | A guard takes a dislike to you. |
| 8 | Returned to Inmate at age 42 |
| 8 | Parole hearing. |
| 8 | Promoted to rank 2 |
| 8 | Paroled from prison. |
| 9 | Became a Barbarian at age 46 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Became a Dilettante at age 50 |
| 10 | Is now a Wastrel |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Dilettante at age 54 |
| 11 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Ingrate |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Dilettante at age 58 |
| 12 | time as a ruler or playboy gives you a wide range of experiences. |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |