Lance Sergeant Freeman Maynard
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 64 |
M |
5 (-1) |
1 (-2) |
2 (-2) |
7 (0) |
11 (1) |
8 (0) |
| Profane |
| Skills |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 1 |
| Drive (Track) 1 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gunner (Screen) 1 |
| Investigate 1 |
| Language 0 |
| Leadership 1 |
| Mechanic 1 |
| Medic 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Profession 0 |
| Recon 1 |
| Science 0 |
| Stealth 1 |
| Streetwise 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
2 |
| Marine |
Marine Support |
Lance Sergeant |
3 |
4 |
| Agent |
Corporate Agent |
Field Agent |
2 |
3 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Find valuable salvage. |
| 2 | Continued as Scavenger at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Scavenger |
| 3 | Became a Marine Support at age 26 |
| 3 | Is now a Marine |
| 3 | Birth or Death involving a family member or close friend. |
| 3 | Promoted to Marine Support rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Marine Support at age 30 |
| 4 | On the front lines of a planetary assault and occupation. |
| 4 | Promoted to Marine Support rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Marine Support at age 34 |
| 5 | On the front lines of a planetary assault and occupation. |
| 5 | Promoted to Marine Support rank 3 |
| 5 | Is now a Lance Sergeant |
| 6 | Continued as Marine Support at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 7 | Became a Corporate Agent at age 42 |
| 7 | Given specialist training in vehicles. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Go undercover to investigate an enemy. |
| 8 | Involved in the planning of an impressive heist. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Injured. Fully recovered. Owe 5,000 for medical bills. |