| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Nearly killed. Fully recovered. |
| 3 | Became a Intelligence at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Scavenger at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Scientist at age 38 |
| 6 | Win a prestigious prize for your work. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Scientist |
| 7 | Switched to Line/Crew at age 42 |
| 7 | Moved to a new world. |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Voluntarily left Line/Crew |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Given advanced training in a specialist field |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Accused of a crime |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |