| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Explorer at age 22 |
| 2 | Serve as the courier for an important message from the Imperium. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Became a Broker at age 30 |
| 4 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | Given advanced training in a specialist field |
| 5 | Promoted to rank 2 |
| 6 | Continued as Broker at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Became a Dilettante at age 42 |
| 7 | Is now a Wastrel |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Dilettante at age 46 |
| 8 | Join a successful conspiracy of nobles. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Dilettante at age 50 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Dilettante at age 54 |
| 10 | Join a conspiracy of nobles that were caught. |
| 10 | Lost eye or limb. Owe 1,250 for medical bills. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |