Manager Jessie McRoddon
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 63 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
4 (-1) |
8 (0) |
| Wise, Dissatisfied, Thoughtful |
| Skills |
| Admin 1 |
| Advocate 0 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Engineer (Life Support) 2 |
| Flyer (Airship) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 1 |
| Mechanic 3 |
| Melee (Blade) 1 |
| Melee (Bludgeon) 1 |
| Pilot (Capital Ships) 1 |
| Science (Linguistics) 1 |
| Survival 3 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
2 |
3 |
| Citizen |
Corporate |
Manager |
2 |
3 |
| Army |
Army Support |
Private |
0 |
1 |
| Rogue |
Thief |
|
0 |
1 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 2 | Voluntarily left Line/Crew |
| 2 | Became a Scavenger at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Amnesia. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Gained a contact. |
| 4 | Forced to muster out. |
| 5 | Became a Corporate at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | You are rewarded for your diligence or cunning. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Manager |
| 7 | Continued as Corporate at age 42 |
| 7 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 7 | Forced to muster out. |
| 8 | Became a Army Support at age 46 |
| 8 | Is now a Private |
| 8 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 8 | Gain rebels as Enemy |
| 9 | Became a Thief at age 50 |
| 9 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Spend time with an alien race. Gain a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |