| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Embroiled in legal trouble. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Risk your fortune on a possibility lucrative deal and win. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Voluntarily left Merchant Marine |
| 4 | Became a Star Marine at age 30 |
| 4 | Is now a Marine |
| 4 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 5 | Became a Wanderer at age 34 |
| 5 | Drafted into Law Enforcement |
| 5 | Promoted to rank 1 |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Established a network of contacts. Gain 2 contacts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Sergeant |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Gain a contact. |
| 9 | Commissioned in Navy/Engineer/Gunner |
| 9 | Is now a Ensign |
| 9 | Promoted to Engineer/Gunner officer rank 2 |
| 9 | Is now a Sublieutenant |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Severely injured. Fully recovered. |
| 11 | Switched to Scavenger at age 58 |
| 11 | Attempted a risky adventure and was wildly successful. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |