| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 2 | Became a Explorer at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Suffered a deep tragedy. |
| 3 | Dropped out of military academy. |
| 4 | Voluntarily left Explorer |
| 4 | Became a Wanderer at age 26 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Performer at age 30 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 6 | Continued as Performer at age 34 |
| 6 | Public opinion turns on you. |
| 7 | Switched to Barbarian at age 38 |
| 7 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Good fortune |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Find Ancient Technology. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |