| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Thief at age 26 |
| 3 | Arrested |
| 4 | Became a Fixer at age 30 |
| 4 | Beaten by a prison gang. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Switched to Inmate at age 34 |
| 5 | Disgraced. Word of your criminal past reaches your homeworld. |
| 6 | Switched to Thug at age 38 |
| 6 | Disgraced. Word of your criminal past reaches your homeworld. |
| 7 | Returned to Inmate at age 42 |
| 7 | Attacked by another prisoner. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 9 | Continued as Worker at age 50 |
| 9 | You gain experience in a technical field as a computer operator or surveyor. |
| 10 | Continued as Worker at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Became a Engineer/Gunner at age 58 |
| 11 | Is now a Crewman |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Attempt at commissioned failed. |
| 11 | Promoted to Engineer/Gunner rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | You join a gambling circle on board. |
| 12 | Promoted to Engineer/Gunner rank 2 |
| 12 | Is now a Petty Officer, 3rd class |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |