Admiral Pierre Pinkerton permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 12 (2)
Candid
 
Skills
Art 0
Athletics (Dexterity) 2
Athletics (Endurance) 2
Electronics (Comms) 2
Electronics (Sensors) 2
Engineer (Power) 1
Gambler 1
Gun Combat 4
Gunner (Ortillery) 1
Gunner (Turret) 1
Leadership 2
Mechanic 5
Medic 0
Melee (Blade) 2
Pilot (Capital Ships) 2
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Science 0
Seafarer 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Navy Engineer/Gunner Admiral 8 / 0 8
Retired 0 3
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Entered Naval Academy at age 22
2Study Seafarer (Sail) as a hobby.
2Graduated with honors at age 22.
3Switched to Engineer/Gunner at age 22
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Vessel participates in a notable military engagement.
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 26
4Moved to a new world.
4Promoted to Engineer/Gunner officer rank 3
4Is now a Lieutenant
5Continued as Engineer/Gunner at age 30
5Gained a contact.
5Promoted to Engineer/Gunner officer rank 4
5Is now a Commander
6Continued as Engineer/Gunner at age 34
6Gained a contact.
6Promoted to Engineer/Gunner officer rank 5
6Is now a Captain
7Continued as Engineer/Gunner at age 38
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner officer rank 6
7Is now a Admiral
8Continued as Engineer/Gunner at age 42
8You join a gambling circle on board.
8Promoted to Engineer/Gunner officer rank 7
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Engineer/Gunner at age 46
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner officer rank 8
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Engineer/Gunner at age 50
10During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 54
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.