| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in the planning of an impressive heist. |
| 2 | Continued as Thief at age 22 |
| 2 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 3 | Continued as Thief at age 26 |
| 3 | Involved in a gambling ring. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Thief |
| 4 | Switched to Enforcer at age 30 |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Became a Scavenger at age 34 |
| 6 | Voluntarily left Scavenger |
| 6 | Became a Scientist at age 38 |
| 6 | Win a prestigious prize for your work. |
| 7 | Continued as Scientist at age 42 |
| 7 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 8 | Continued as Scientist at age 46 |
| 8 | Refuse to join a cheat in some fashion. |
| 9 | Continued as Scientist at age 50 |
| 9 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Returned to Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Switched to Field Researcher at age 58 |
| 11 | A disaster or war strikes. |
| 11 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 12 | Continued as Field Researcher at age 62 |
| 12 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |