| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Explorer at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Artist at age 30 |
| 4 | Nearly killed. Owe 10,000 for medical bills. |
| 5 | Returned to Wanderer at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Became a Physician at age 38 |
| 6 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Continued as Physician at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Physician at age 46 |
| 8 | Advanced training in a specialist field. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Physician at age 50 |
| 9 | Assigned to work on a secret project for a patron or organisation. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Physician at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Voluntarily left Physician |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |