| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Public opinion turns on you. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Made lifelong friends. Gain 3 Allies. |
| 2 | Graduated with honors at age 22. |
| 3 | Became a Engineer/Gunner at age 22 |
| 3 | Is now a Crewman |
| 3 | Commissioned in Navy/Engineer/Gunner |
| 3 | Is now a Ensign |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Law Enforcement at age 26 |
| 4 | Is now a Rookie |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Wanderer at age 30 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Continued as Wanderer at age 34 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Aging Crisis. Owe 30,000 for medical bills. |
| 7 | Retired at age 38 |
| 7 | Accused of a crime |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |