Crewman Mont Moore permalink

Age Sex Str Dex End Int Edu Soc
67 M 8 (0) 5 (-1) 2 (-2) 7 (0) 8 (0) 2 (-2)
Arrogant
 
Skills
Admin 0
Animals (Veterinary) 1
Art (Instrument) 2
Athletics 0
Broker 0
Drive (Hovercraft) 1
Drive (Walker) 2
Electronics 0
Flyer (Rotor) 1
Mechanic 1
Melee (Natural) 1
Persuade 1
Profession (Biologicals) 1
Recon 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Citizen Worker 1 6
Citizen Colonist 1 2
Entertainer Artist 1 2
Drifter Barbarian 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Worker at age 22
2Moved to a new world.
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
4Continued as Worker at age 30
4Find Ancient Technology.
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
6Continued as Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Continued as Worker at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Forced to muster out.
8Switched to Colonist at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Promoted to rank 1
9Continued as Colonist at age 50
9Refused to co-operate with investigation by the planetary authorities. Gain an Ally
10Became a Artist at age 54
10Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
10Promoted to rank 1
11Continued as Artist at age 58
11An investigation, tour, project or expedition goes wrong, stranding you far from home.
12Became a Barbarian at age 62
12Injured. Fully recovered. Owe 5,000 for medical bills.
12Promoted to rank 1