Scout Ferd Neal permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 6 (0)
Miserly, Warm Hearted, Rash
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat 1
Heavy Weapons 0
Mechanic 1
Melee 0
Pilot 0
Recon 2
Stealth 3
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 2
Army Cavalry Private 0 1
Navy Engineer/Gunner Crewman 0 1
Rogue Thief 3 4
Navy Flight Able Spacehand 1 2
Retired 0 2
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Explorer at age 18
1You discover a world, item or information of worth to the Imperium.
1Forced to continue current assignment
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 2 Contacts. Gain 3 Enemies.
3Entered Army Academy at age 26
3Made lifelong friends. Gain 1 Allies.
3Graduated at age 26.
4Became a Cavalry at age 26
4Is now a Private
4Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4Gain rebels as Enemy
5Became a Engineer/Gunner at age 30
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Thief at age 34
6Involved in the planning of an impressive heist.
6Promoted to rank 1
7Continued as Thief at age 38
7Crime pays off. Gain victim as Enemy.
7Promoted to rank 2
8Continued as Thief at age 42
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Promoted to rank 3
9Continued as Thief at age 46
9A job goes wrong, forcing you to flee off-planet.
10Switched to Flight at age 50
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Flight rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Flight at age 54
11Severely injured.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 58
12Good fortune
13Aging Crisis. Owe 50,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 40,000 for medical bills.