| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 4 Contacts. Gain 2 Enemies. |
| 3 | Continued as Surveyor at age 26 |
| 3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Surveyor at age 38 |
| 6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 7 | Became a Wanderer at age 42 |
| 7 | Find valuable salvage. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Became a Colonist at age 50 |
| 9 | You rise to a position of power in your colony or corporation. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Colonist at age 54 |
| 10 | You befriend a superior in the corporation or the colony. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Settler |
| 11 | Continued as Colonist at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 12 | Returned to Wanderer at age 62 |
| 12 | Suffer from a life-threatening illness. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |