| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Embroiled in legal trouble. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Embroiled in legal trouble. |
| 4 | Forced to muster out. |
| 5 | Became a Scavenger at age 34 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Physician at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Physician at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Physician at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Physician at age 50 |
| 9 | Win a prestigious prize for your work. |
| 10 | Voluntarily left Physician |
| 10 | Returned to Merchant Marine at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 3 |
| 10 | Is now a 3rd Officer |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 11 | Forced to muster out. |
| 12 | Became a Line/Crew at age 62 |
| 12 | Is now a Crewman |
| 12 | Advanced training in a specialist field |
| 12 | Promoted to Line/Crew rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |