Director Gregorio Day permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 6 (0)
Productive
 
Skills
Art 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 1
Deception 2
Drive (Mole) 1
Drive (Track) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Gunner (Turret) 1
Heavy Weapons 0
Investigate 1
Leadership 1
Melee (Natural) 1
Persuade 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 6 8
Retired 0 4
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Moved to a new world.
1Dropped out of military academy.
2Became a Corporate Agent at age 18
2Rewarded for a successful mission.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 22
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 26
4Established a network of contacts. Gain 2 contacts.
4Promoted to rank 3
5Continued as Corporate Agent at age 30
5Given specialist training in vehicles.
6Continued as Corporate Agent at age 34
6Established a network of contacts. Gain 3 contacts.
6Promoted to rank 4
6Is now a Special Agent
7Continued as Corporate Agent at age 38
7Go undercover to investigate an enemy.
7Spent time maintaining and using heavy vehicles.
7Promoted to rank 5
7Is now a Assistant Director
8Continued as Corporate Agent at age 42
8Go undercover to investigate an enemy.
8Advanced training in a specialist field.
8Promoted to rank 6
8Is now a Director
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Corporate Agent at age 46
9Refused a deal with criminal or other figure under investigation. Gain an Enemy
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 50
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.