Scout Daphne Fisher permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 3 (-1)
Heartless, Mean
 
Skills
Art 0
Astrogation 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Medic 0
Melee (Unarmed) 1
Recon 2
Science (Psychology) 1
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Rogue Thief 3 4
Scholar Field Researcher 0 2
Entertainer Artist 0 1
Scout Surveyor Scout 2 4
Retired 0 1
 
TermHistory
1Became a Intelligence at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Thief at age 22
2Nearly killed. Fully recovered. Owe 35,000 for medical bills.
2Promoted to rank 1
3Continued as Thief at age 26
3A crime lord considers you his protégé.
3Promoted to rank 2
4Continued as Thief at age 30
4Backstab a fellow rogue for personal gain.
4Promoted to rank 3
5Continued as Thief at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Field Researcher at age 38
6Make a breakthrough in your field.
7Continued as Field Researcher at age 42
7A disaster or war strikes.
7Severely injured. Owe 7,500 for medical bills.
7The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
8Voluntarily left Field Researcher
8Became a Artist at age 46
8Expose or are involved in a scandal of some sort.
9Became a Surveyor at age 50
9You spend a great deal of time on the fringes of Charted Space.
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 2 Contacts. Gain 2 Enemies.
9Promoted to rank 1
9Is now a Scout
10Continued as Surveyor at age 54
10When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 3 Contacts. Gain 1 Enemies.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Surveyor at age 58
11Spend several years jumping from world to world in your scout ship.
11Promoted to rank 2
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Surveyor at age 62
12Gained a contact.
12Forced to muster out.
13Aging Crisis. Owe 30,000 for medical bills.
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 50,000 for medical bills.