Irma Lord permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 5 (-1)
Unbending, Expansive, Paranoid
 
Skills
Animals 0
Athletics 0
Broker 0
Deception 2
Diplomat 0
Drive 0
Electronics (Computers) 1
Investigate 1
Mechanic 0
Pilot 0
Recon 0
Science (Biology) 2
Science (Chemistry) 1
Science (Robotics) 1
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scholar Field Researcher 2 4
Drifter Scavenger 0 1
Drifter Barbarian 0 1
Drifter Wanderer 0 1
Scout Surveyor 0 1
Merchant Broker 0 2
Retired 0 2
 
TermHistory
1Became a Colonist at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Field Researcher at age 22
2Refused to perform research that goes against your conscience.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Field Researcher at age 26
3A rival researcher blackens your name or steals your research. Gain a Rival.
4Continued as Field Researcher at age 30
4Win a prestigious prize for your work.
4Promoted to rank 2
5Continued as Field Researcher at age 34
5Your work is sabotaged by unknown parties. You may salvage what you can and give up.
6Became a Scavenger at age 38
6Nearly killed. Fully recovered. Owe 22,500 for medical bills.
7Switched to Barbarian at age 42
7Suffer from a life-threatening illness.
8Switched to Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Surveyor at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Became a Broker at age 54
10Given advanced training in a specialist field
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Broker at age 58
11Make an unexpected connection outside your normal circles. Gain a Contact.
11Forced to muster out.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 60,000 for medical bills.