Able Spacehand Dawn Blakely permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 4 (-1)
Glum, Lucky, Intuitive
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Computer) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat 0
Gunner (Capital) 1
Leadership 0
Mechanic 1
Melee (Natural) 1
Persuade 1
Profession 0
Recon 1
Science (Philosophy) 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Drifter Scavenger 0 1
Navy Line/Crew Able Spacehand 1 3
Merchant Broker 0 1
Agent Intelligence 0 1
Retired 0 4
 
TermHistory
1Became a Corporate at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Continued as Corporate at age 22
2Spent time maintaining and using heavy vehicles.
3Continued as Corporate at age 26
3Severely injured. Fully recovered. Owe 5,000 for medical bills.
4Became a Scavenger at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Attempt at commissioned failed.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Vessel participates in a notable military engagement.
7Continued as Line/Crew at age 42
7Severely injured. Fully recovered. Owe 1,250 for medical bills.
8Became a Broker at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Became a Intelligence at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Spend time with an alien race. Gain a contact.
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.