Crewman Pleas Hall permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 4 (-1)
Persuasive
 
Skills
Diplomat 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Investigate 0
Mechanic 1
Medic 0
Science (Archaeology) 1
Science (Psionicology) 1
Science (Xenology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 3
Agent Intelligence 0 1
Citizen Colonist 0 1
Navy Line/Crew Crewman 0 2
Retired 0 6
 
TermHistory
1Became a Scientist at age 18
1Win a prestigious prize for your work.
1Promoted to rank 1
2Continued as Scientist at age 22
2Agreed to perform research that goes against your conscience. Gain 2 Enemies.
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
3Forced to muster out.
4Became a Intelligence at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Colonist at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Line/Crew at age 38
6Is now a Crewman
6Special assignment or duty on board ship.
6Attempt at commissioned failed.
7Continued as Line/Crew at age 42
7Injured. Fully recovered. Owe 1,250 for medical bills.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Gained a contact.
10Aging Crisis. Owe 30,000 for medical bills.
10Scarred. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 50,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.