| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Artist at age 22 |
| 2 | Expose or are involved in a scandal of some sort. |
| 3 | Became a Courier at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Returned to Free Trader at age 30 |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 5 | Forced to muster out. |
| 6 | Switched to Journalist at age 38 |
| 6 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 7 | Switched to Explorer at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Returned to Journalist at age 46 |
| 8 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 9 | Became a Wanderer at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 11 | Switched to Scavenger at age 58 |
| 11 | Nearly killed. Owe 25,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |