| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Attacked by enemies and injured. |
| 2 | Severely injured. Owe 5,000 for medical bills. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to rank 3 |
| 6 | Is now a 3rd Officer |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Promoted to rank 4 |
| 7 | Is now a 2nd Officer |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Befriend a useful ally in one sphere. Gain an Ally. |
| 8 | Promoted to rank 5 |
| 8 | Is now a 1st Officer |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Given advanced training in a specialist field |
| 9 | Forced to muster out. |
| 10 | Became a Courier at age 54 |
| 10 | You discover a world, item or information of worth to the Imperium. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Courier at age 58 |
| 11 | Nearly killed. Owe 25,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |