Able Spacehand Lemon Butler permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 2 (-2) 3 (-1) 7 (0) 8 (0) 7 (0)
Insulting, Inimitable, Overwhelmed
 
Skills
Admin 1
Advocate 1
Animals (Veterinary) 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 1
Deception 1
Drive 0
Electronics (Computers) 2
Gun Combat (Archaic) 1
Investigate 1
Mechanic 3
Medic 1
Navigation 1
Persuade 0
Pilot (Small Craft) 2
Profession 0
Science (Economics) 1
Science (Linguistics) 1
Science (Robotics) 1
Science (Sophontology) 1
Seafarer 0
Steward 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Broker 1 3
Scholar Field Researcher 3 3
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Scavenger 2 2
Merchant Merchant Marine Senior Crewman 1 3
 
TermHistory
1Became a Broker at age 18
1Imperial trade restrictions force you out of business.
2Became a Field Researcher at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Scarred. Fully recovered. Owe 5,000 for medical bills.
3Gain an Enemy
3Promoted to rank 2
4Continued as Field Researcher at age 30
4Agreed to perform research that goes against your conscience. Gain 3 Enemies.
4Promoted to rank 3
5Voluntarily left Field Researcher
5Returned to Broker at age 34
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Broker at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7You join a gambling circle on board.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
9Became a Scavenger at age 50
9Gained a contact.
9Promoted to rank 1
10Continued as Scavenger at age 54
10Drafted into Merchant Marine
10Promoted to rank 2
11Switched to Merchant Marine at age 58
11Is now a Crewman
11Gained a contact.
11Promoted to rank 1
11Is now a Senior Crewman
12Continued as Merchant Marine at age 62
12Good fortune
13Continued as Merchant Marine at age 66
13Make an unexpected connection outside your normal circles. Gain a Contact.
13Forced to muster out.