| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Befriended by a senior agent. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Established a network of contacts. Gain 2 contacts. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Voluntarily left Corporate Agent |
| 5 | Became a Worker at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Worker at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Worker at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Forced to muster out. |
| 8 | Became a Enforcer at age 46 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Enforcer at age 50 |
| 9 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 10 | Returned to Corporate Agent at age 54 |
| 10 | Rewarded for a successful mission. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Field Agent |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |