| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You spend a great deal of time on the fringes of Charted Space. |
| 1 | Gain a contact in an alien race. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 3 | Became a Barbarian at age 26 |
| 3 | Drafted into Scout |
| 4 | Switched to Surveyor at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Surveyor at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Surveyor at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 6 Contacts. Gain 3 Enemies. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Senior Scout |
| 8 | Continued as Surveyor at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Became a Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |