| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 2 | Continued as Artist at age 22 |
| 2 | Works is especially well received and popular, making you a minor celebrity |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Courier at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 1 Contacts. Gain 1 Enemies. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Courier at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Senior Scout |
| 7 | Voluntarily left Courier |
| 7 | Switched to Explorer at age 42 |
| 7 | Accused of a crime |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Became a Inmate at age 46 |
| 8 | Parole hearing. |
| 8 | Promoted to rank 1 |
| 8 | Paroled from prison. |
| 9 | Returned to Courier at age 50 |
| 9 | You spend a great deal of time on the fringes of Charted Space. |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Switched to Journalist at age 58 |
| 11 | Gain a patron in the arts. Gain an Ally |
| 11 | Promoted to rank 1 |
| 11 | Is now a Freelancer |
| 12 | Continued as Journalist at age 62 |
| 12 | Expose or are involved in a scandal of some sort. |
| 13 | Became a Line/Crew at age 66 |
| 13 | Is now a Crewman |
| 13 | Advanced training in a specialist field |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |