Settler Rogers Coleman permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 8 (0)
Malice, Authoritative
 
Skills
Animals (Veterinary) 1
Astrogation 1
Athletics 0
Carouse 1
Deception 1
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 2
Gun Combat (Slug) 1
Gunner (Capital) 1
Investigate 1
Jack-of-all-Trades 1
Leadership 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot 0
Profession 0
Recon 1
Science 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 1
Drifter Barbarian 0 1
Citizen Colonist Settler 3 4
Navy Line/Crew Lieutenant 3 / 0 3
Drifter Scavenger 0 1
Agent Intelligence Field Agent 2 2
Retired 0 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Became a Barbarian at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 1
4Continued as Colonist at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 2
4Is now a Settler
5Continued as Colonist at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 3
6Continued as Colonist at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Line/Crew at age 42
7Is now a Crewman
7Display heroism in battle, saving the whole ship.
7Commissioned in Navy/Line/Crew
7Is now a Ensign
7Promoted to Line/Crew officer rank 2
7Is now a Sublieutenant
8Continued as Line/Crew at age 46
8Commanding officer takes an interest in your career.
8Promoted to Line/Crew officer rank 3
8Is now a Lieutenant
9Continued as Line/Crew at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
10Switched to Scavenger at age 54
10Lightly injured, no permanent damage. Fully recovered.
11Became a Intelligence at age 58
11You go above and beyond the call of duty.
11Promoted to rank 1
11Is now a Agent
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Intelligence at age 62
12Advanced training in a specialist field.
12Promoted to rank 2
12Is now a Field Agent
13Aging Crisis. Owe 50,000 for medical bills.
13Voluntarily left Intelligence
13Retired at age 66
13Accused of a crime
14Aging Crisis. Owe 10,000 for medical bills.