Crewman Adrian Walters permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 6 (0)
Imaginative
 
Skills
Admin 0
Art 0
Broker 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Investigate 1
Language (Oynprith (Droyne)) 2
Persuade 0
Science (History) 1
Science (Linguistics) 2
Science (Planetology) 1
Science (Xenology) 1
Steward 0
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Scholar Field Researcher 5 7
Retired 0 5
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Field Researcher at age 22
2A disaster or war strikes.
2Nearly killed. Owe 20,000 for medical bills.
2The planetary government interferes with your research for political or religious reasons. You continue working secretely.
3Continued as Field Researcher at age 26
3Assigned to work on a secret project for a patron or organisation.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Make a breakthrough in your field.
4Promoted to rank 2
5Continued as Field Researcher at age 34
5Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5Gain an Enemy
5Promoted to rank 3
6Continued as Field Researcher at age 38
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Nearly killed. Owe 7,500 for medical bills.
6Promoted to rank 4
7Continued as Field Researcher at age 42
7Moved to a new world.
7Promoted to rank 5
8Continued as Field Researcher at age 46
8Advanced training in a specialist field.
8Forced to muster out.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 20,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.
13Severely injured. Fully recovered. Owe 5,000 for medical bills.
14Aging Crisis. Owe 50,000 for medical bills.