| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Physician at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Forced to muster out. |
| 3 | Became a Performer at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Continued as Performer at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Performer |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Became a Thief at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 42 |
| 7 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Promoted to rank 2 |
| 8 | Continued as Thief at age 46 |
| 8 | Crime pays off. Gain victim as Enemy. |
| 8 | Forced to muster out. |
| 9 | Became a Free Trader at age 50 |
| 9 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 10 | Became a Scavenger at age 54 |
| 10 | Find valuable salvage. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Scavenger at age 58 |
| 11 | Attempted a risky adventure and was injured. |
| 11 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 12 | Continued as Scavenger at age 62 |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Scavenger at age 66 |
| 13 | Lightly injured, no permanent damage. Fully recovered. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |