| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Switched to Barbarian at age 22 |
| 2 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Field Researcher at age 26 |
| 3 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 5 | Returned to Barbarian at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Became a Journalist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 6 | Forced to muster out. |
| 7 | Switched to Artist at age 42 |
| 7 | Expose or are involved in a scandal of some sort. |
| 8 | Returned to Scavenger at age 46 |
| 8 | Attacked by enemies that you easily defeat. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Voluntarily left Scavenger |
| 9 | Switched to Wanderer at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Returned to Scavenger at age 54 |
| 10 | Find valuable salvage. |
| 10 | Forced to muster out. |
| 11 | Returned to Wanderer at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |