Petty Officer, 3rd class Connie Gregory permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 2 (-2) 1 (-2) 7 (0) 11 (1) 3 (-1)
Faithful, Rejects Change, Keen
 
Skills
Art 0
Astrogation 1
Athletics (Endurance) 1
Deception 2
Drive (Track) 1
Engineer (J-drive) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Mechanic 1
Medic 1
Melee (Unarmed) 1
Recon 1
Steward 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 3
Entertainer Performer 1 2
Citizen Colonist 1 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Retired 0 3
 
TermHistory
1Became a Intelligence at age 18
1Established a network of contacts. Gain 3 contacts.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Accepted a deal with criminal or other figure under investigation.
3Became a Performer at age 26
3Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
3Promoted to rank 1
4Continued as Performer at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Colonist at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Colonist at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8A new romantic starts. Gain an Ally.
8Promoted to Engineer/Gunner rank 2
8Is now a Petty Officer, 3rd class
9Continued as Engineer/Gunner at age 50
9Nearly killed.
10Returned to Intelligence at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Scarred. Fully recovered. Owe 10,000 for medical bills.
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.