| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Thrown into a brutal ground war |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 1 | Promoted to Cavalry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Cavalry at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 3 | Became a Wanderer at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Gained a contact. |
| 6 | Continued as Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Victim of a crime |
| 7 | Promoted to rank 1 |
| 7 | Is now a Corporal |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 10 | Became a Field Researcher at age 54 |
| 10 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |