| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Assigned to a planet with a hostile or wild environment. |
| 2 | Forced to muster out. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Special assignment or duty on board ship. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Scarred. Fully recovered. |
| 5 | Became a Scavenger at age 34 |
| 5 | Find an Alien Artifact. |
| 6 | Continued as Scavenger at age 38 |
| 6 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Engineer/Gunner at age 42 |
| 7 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 8 | Switched to Wanderer at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Returned to Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |