| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Enforcer |
| 3 | Became a Performer at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 4 | Continued as Performer at age 30 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Performer |
| 5 | Became a Wanderer at age 34 |
| 5 | Drafted into Marine |
| 6 | Became a Ground Assault at age 38 |
| 6 | Is now a Marine |
| 6 | Nearly killed. |
| 7 | Returned to Wanderer at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Became a Worker at age 46 |
| 8 | Severely injured. Owe 7,500 for medical bills. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 50 |
| 9 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 10 | Continued as Worker at age 54 |
| 10 | Severely injured. Fully recovered. Owe 12,500 for medical bills. |
| 11 | Became a Physician at age 58 |
| 11 | Assigned to work on a secret project for a patron or organisation. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Physician at age 62 |
| 12 | Win a prestigious prize for your work. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Physician at age 66 |
| 13 | Advanced training in a specialist field. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |