| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Entered University at age 22 |
| 2 | Become leader in social movement. |
| 2 | Gain an Ally and an Enemy. |
| 2 | Dropped out of university. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Lost eye or limb. |
| 5 | Became a Barbarian at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Continued as Pirate at age 42 |
| 7 | Involved in the planning of an impressive heist. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Henchman |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Pirate at age 46 |
| 8 | Crime pays off. Gain victim as Enemy. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Pirate at age 50 |
| 9 | You commit a legendary crime. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Corporal |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Pirate at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to rank 3 |
| 10 | Is now a Sergeant |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Pirate at age 58 |
| 11 | Backstab a fellow rogue for personal gain. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Pirate at age 62 |
| 12 | Crime pays off. Gain victim as Enemy. |
| 12 | Promoted to rank 5 |
| 12 | Is now a Leader |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Pirate at age 66 |
| 13 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |