| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Became a Scavenger at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Embroiled in legal trouble. |
| 6 | Became a Inmate at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Fixer at age 42 |
| 7 | Disgraced. Word of your criminal past reaches your homeworld. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Fixer at age 46 |
| 8 | Severely injured. Owe 15,000 for medical bills. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Fixer at age 50 |
| 9 | Good Behaviour. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Fixer at age 54 |
| 10 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Returned to Inmate at age 58 |
| 11 | Persecuted by a prison gang. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Returned to Fixer at age 62 |
| 12 | Scarred. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Returned to Fixer at age 70 |
| 14 | Parole hearing. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |