Field Agent Nola Mccoy permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1)
Psychotic
 
Skills
Animals 0
Art (Holography) 1
Art (Visual Media) 1
Athletics 0
Carouse 0
Deception 2
Drive 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gunner (Turret) 1
Investigate 1
Melee (Natural) 1
Pilot (Small craft) 1
Profession (Construction) 1
Recon 0
Science 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Courier 0 1
Scout Surveyor 0 2
Entertainer Artist 1 1
Drifter Scavenger 0 2
Agent Intelligence Field Agent 2 3
Drifter Wanderer 0 2
Retired 0 2
 
TermHistory
1Became a Colonist at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Courier at age 22
2Scarred. Fully recovered. Owe 5,000 for medical bills.
3Switched to Surveyor at age 26
3You spend a great deal of time on the fringes of Charted Space.
3Psychologically damaged by your time in the scouts.
4Continued as Surveyor at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Scarred. Fully recovered. Owe 2,500 for medical bills.
5Voluntarily left Surveyor
5Became a Artist at age 34
5Find Ancient Technology.
5Promoted to rank 1
6Voluntarily left Artist
6Became a Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Intelligence at age 42
7You go above and beyond the call of duty.
7Promoted to rank 1
7Is now a Agent
8Continued as Intelligence at age 46
8Go undercover to investigate an enemy.
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Intelligence at age 50
9Refused a deal with criminal or other figure under investigation. Gain an Enemy
10Returned to Scavenger at age 54
10Lightly injured, no permanent damage. Fully recovered.
11Switched to Wanderer at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Wanderer at age 62
12Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 10,000 for medical bills.