Experienced Trader Jenny Carter permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 3 (-1) 10 (1)
Stoical
 
Skills
Admin 1
Advocate 0
Animals 0
Art 0
Broker 0
Diplomat 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gambler 1
Gunner (Turret) 1
Investigate 0
Jack-of-all-Trades 1
Mechanic 1
Persuade 1
Pilot 0
Seafarer 0
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Diplomat 3rd Secretary 1 2
Merchant Free Trader Experienced Trader 3 4
Navy Flight Crewman 0 1
Scout Courier Scout 1 2
Retired 0 5
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1Inherit a gift from a rich relative.
1Promoted to rank 1
1Is now a 3rd Secretary
2Continued as Diplomat at age 22
2Lost eye or limb. Owe 2,500 for medical bills.
3Became a Free Trader at age 26
3Gained a contact.
3Promoted to rank 1
4Continued as Free Trader at age 30
4Embroiled in legal trouble.
5Voluntarily left Free Trader
5Became a Flight at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Returned to Free Trader at age 38
6Embroiled in legal trouble.
6Promoted to rank 2
7Continued as Free Trader at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Promoted to rank 3
7Is now a Experienced Trader
8Voluntarily left Free Trader
8Became a Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 5 Contacts. Gain 3 Enemies.
8Promoted to rank 1
8Is now a Scout
9Continued as Courier at age 50
9Severely injured. Fully recovered. Owe 15,000 for medical bills.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.