| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 2 Contacts. Gain 2 Enemies. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Explorer at age 26 |
| 3 | Nearly killed. Owe 17,500 for medical bills. |
| 4 | Became a Intelligence at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Switched to Corporate Agent at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Became a Performer at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Voluntarily left Performer |
| 8 | Became a Scientist at age 46 |
| 8 | Refused to perform research that goes against your conscience. |
| 9 | Continued as Scientist at age 50 |
| 9 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scientist at age 54 |
| 10 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 11 | Continued as Scientist at age 58 |
| 11 | Make a breakthrough in your field. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Scientist at age 62 |
| 12 | Lost eye or limb. Owe 1,250 for medical bills. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Scientist at age 66 |
| 13 | Gained a contact. |
| 13 | Promoted to rank 3 |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Voluntarily left Scientist |
| 14 | Retired at age 70 |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |