Able Spacehand Katy Simmons permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 1 (-2)
Demanding
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Diplomat 0
Drive (Walker) 1
Electronics (Remote Ops) 1
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Investigate 1
Language 0
Mechanic 1
Medic 1
Navigation 1
Pilot (Small Craft) 1
Profession 0
Science (Philosophy) 1
Science (Physics) 1
Seafarer (Sail) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 1
Navy Line/Crew Able Spacehand 1 4
Scholar Field Researcher 0 1
Scout Surveyor Scout 1 2
Navy Engineer/Gunner 0 2
Retired 0 4
 
TermHistory
1Became a Scientist at age 18
1A disaster or war strikes.
1Nearly killed. Owe 6,250 for medical bills.
1The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
1Promoted to rank 1
2Voluntarily left Scientist
2Became a Line/Crew at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Switched to Field Researcher at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Became a Surveyor at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Gain a contact in an alien race.
4Promoted to rank 1
4Is now a Scout
5Continued as Surveyor at age 34
5Nearly killed. Fully recovered. Owe 45,000 for medical bills.
6Switched to Engineer/Gunner at age 38
6Special assignment or duty on board ship.
7Continued as Engineer/Gunner at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Returned to Line/Crew at age 46
8Good fortune
9Continued as Line/Crew at age 50
9You join a gambling circle on board.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Continued as Line/Crew at age 54
10You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 20,000 for medical bills.