Sublieutenant Emmie Shapter permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 6 (0)
Thick Skinned, Primitive, Erratic
 
Skills
Admin 1
Art 0
Astrogation 0
Athletics (Strength) 1
Deception 3
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Screen) 1
Leadership 1
Mechanic 4
Medic 2
Melee (Blade) 1
Melee (Unarmed) 2
Pilot (Small Craft) 1
Stealth 1
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout 3 5
Agent Corporate Agent Agent 1 2
Rogue Thief 1 2
Navy Line/Crew Sublieutenant 2 / 2 5
 
TermHistory
1Became a Surveyor at age 18
1When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
1Promoted to rank 1
1Is now a Scout
2Continued as Surveyor at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Surveyor at age 26
3You spend a great deal of time on the fringes of Charted Space.
3Psychologically damaged by your time in the scouts.
3Promoted to rank 2
4Continued as Surveyor at age 30
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 6 Contacts. Gain 2 Enemies.
4Promoted to rank 3
4Is now a Senior Scout
5Continued as Surveyor at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Forced to muster out.
6Became a Corporate Agent at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Became a Thief at age 46
8You commit a legendary crime.
8Promoted to rank 1
9Continued as Thief at age 50
9A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
10Became a Line/Crew at age 54
10Is now a Crewman
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Promoted to Line/Crew rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Line/Crew at age 58
11You join a gambling circle on board.
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Line/Crew at age 62
12Commanding officer takes an interest in your career.
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Line/Crew at age 66
13Vessel participates in a notable military engagement.
13Forced to continue current assignment
13Promoted to Line/Crew rank 2
13Is now a Petty Officer, 3rd class
14Aging Crisis. Owe 50,000 for medical bills.
14Continued as Line/Crew at age 70
14Display heroism in battle, saving the whole ship.
14Commissioned in Navy/Line/Crew
14Is now a Ensign
14Promoted to Line/Crew officer rank 2
14Is now a Sublieutenant
15Aging Crisis. Owe 50,000 for medical bills.