Petty Officer, 2nd class Orie Lowe permalink

Age Sex Str Dex End Int Edu Soc
77 M 2 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 3 (-1)
Immobile
 
Skills
Admin 0
Art 0
Astrogation 1
Athletics (Endurance) 1
Broker 0
Diplomat 1
Electronics (Comms) 1
Gun Combat 0
Mechanic 3
Melee (Natural) 1
Pilot (Small craft) 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 3
Navy Line/Crew Able Spacehand 1 4
Entertainer Journalist 0 1
Navy Flight Petty Officer, 2nd class 3 2
Scout Explorer 0 1
Merchant Merchant Marine Senior Crewman 1 2
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Continued as Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Forced to continue current assignment
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Psychologically damaged by your time in the scouts.
4Became a Line/Crew at age 30
4Is now a Crewman
4Good fortune
5Continued as Line/Crew at age 34
5Special assignment or duty on board ship.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Good fortune
7Continued as Line/Crew at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Became a Journalist at age 46
8You are forced out because of censorship or controversy. What truth did you get too close to?
9Switched to Flight at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Flight rank 2
9Is now a Petty Officer, 3rd class
10Continued as Flight at age 54
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Promoted to Flight rank 3
10Is now a Petty Officer, 2nd class
11Voluntarily left Flight
11Switched to Explorer at age 58
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 5 Contacts. Gain 1 Enemies.
12Became a Merchant Marine at age 62
12Is now a Crewman
12A romantic relationship ends badly. Gain a Rival or Enemy.
12Promoted to rank 1
12Is now a Senior Crewman
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Merchant Marine at age 66
13Bankrupted by a rival. Gain the other trader as a Rival.
14Aging Crisis. Owe 60,000 for medical bills.
14Retired at age 70
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.