Petty Officer, 2nd class James Holland permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 8 (0)
Submissive, Giddy
 
Skills
Art 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 0
Mechanic 2
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Merchant Merchant Marine Senior Crewman 1 1
Merchant Free Trader 0 1
Agent Law Enforcement Corporal 1 2
Retired 0 5
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Victim of a crime
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Moved to a new world.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5Nearly killed.
6Became a Merchant Marine at age 38
6Is now a Crewman
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to rank 1
6Is now a Senior Crewman
7Voluntarily left Merchant Marine
7Switched to Free Trader at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Established a network of contacts. Gain 3 contacts.
8Promoted to rank 1
8Is now a Corporal
9Continued as Law Enforcement at age 50
9Scarred. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Victim of a crime
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.