| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Join a social movement. |
| 1 | Dropped out of military academy. |
| 2 | Became a Colonist at age 18 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 22 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 26 |
| 4 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Thief at age 30 |
| 5 | Nearly killed. Owe 17,500 for medical bills. |
| 6 | Became a Flight at age 34 |
| 6 | Is now a Crewman |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Switched to Line/Crew at age 38 |
| 7 | Good fortune |
| 8 | Continued as Line/Crew at age 42 |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Attempt at commissioned failed. |
| 9 | Continued as Line/Crew at age 46 |
| 9 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 10 | Became a Wanderer at age 50 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Severely injured. Owe 20,000 for medical bills. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |
| 16 | Gained a contact. |
| 17 | Aging Crisis. Owe 60,000 for medical bills. |