Admiral Flora Lord permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 11 (1)
Practical, Passionate, Self-Conscious
 
Skills
Admin 1
Advocate 0
Art 0
Astrogation 2
Broker 0
Carouse 0
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics 0
Engineer (J-drive) 1
Engineer (Life Support) 2
Engineer (Power) 1
Flyer (Airship) 2
Gun Combat 2
Gunner (Capital) 1
Gunner (Ortillery) 2
Gunner (Turret) 1
Leadership 2
Mechanic 2
Melee (Blade) 1
Persuade 0
Pilot (Capital Ships) 1
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Entertainer Artist 0 1
Navy Flight Captain 5 / 0 5
Navy Engineer/Gunner Admiral 11 / 0 6
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Artist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Flight at age 30
4Is now a Crewman
4Vessel participates in a notable military engagement.
4Commissioned in Navy/Flight
4Is now a Ensign
4Promoted to Flight officer rank 2
4Is now a Sublieutenant
5Continued as Flight at age 34
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Promoted to Flight officer rank 3
5Is now a Lieutenant
6Continued as Flight at age 38
6Vessel participates in a notable military engagement.
6Promoted to Flight officer rank 4
6Is now a Commander
7Continued as Flight at age 42
7Refuse to abuse your position for profit
7Promoted to Flight officer rank 5
7Is now a Captain
8Continued as Flight at age 46
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
9Switched to Engineer/Gunner at age 50
9Special assignment or duty on board ship.
9Promoted to Engineer/Gunner officer rank 6
9Is now a Admiral
10Continued as Engineer/Gunner at age 54
10You join a gambling circle on board.
10Promoted to Engineer/Gunner officer rank 7
11Continued as Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner officer rank 8
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Vessel participates in a notable military engagement.
12Promoted to Engineer/Gunner officer rank 9
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Vessel participates in a diplomatic mission.
13Gain a contact.
13Promoted to Engineer/Gunner officer rank 10
14Aging Crisis. Owe 40,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14Vessel participates in a notable military engagement.
14Promoted to Engineer/Gunner officer rank 11
15Aging Crisis. Owe 40,000 for medical bills.
15Voluntarily left Engineer/Gunner
15Retired at age 74
15Birth or Death involving a family member or close friend.
16Aging Crisis. Owe 40,000 for medical bills.