| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Moved to a new world. |
| 1 | Forced to muster out. |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | Gained a contact. |
| 3 | Forced to muster out. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Switched to Line/Crew at age 34 |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Returned to Engineer/Gunner at age 38 |
| 6 | Advanced training in a specialist field |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Became a Barbarian at age 46 |
| 8 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Returned to Line/Crew at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Refuse to abuse your position for profit |
| 11 | Continued as Line/Crew at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Promoted to Line/Crew officer rank 2 |
| 11 | Is now a Sublieutenant |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Voluntarily left Line/Crew |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |