Term | History |
1 | Became a Surveyor at age 18 |
1 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
1 | Promoted to rank 1 |
1 | Is now a Scout |
2 | Became a Intelligence at age 22 |
2 | An investigation takes on a dangerous turn. |
2 | Promoted to rank 1 |
2 | Is now a Agent |
3 | Continued as Intelligence at age 26 |
3 | Severely injured. Fully recovered. |
4 | Became a Barbarian at age 30 |
4 | Attacked by enemies that you easily defeat. |
4 | Gain Enemy if you don't already have one. |
4 | Promoted to rank 1 |
5 | Continued as Barbarian at age 34 |
5 | Suffer from a life-threatening illness. |
6 | Became a Performer at age 38 |
6 | Join homeworld’s celebrity circles |
6 | Promoted to rank 1 |
7 | Continued as Performer at age 42 |
7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 | Promoted to rank 2 |
8 | Continued as Performer at age 46 |
8 | Refused to criticise a questionable political leader on your homeworld. |
8 | Promoted to rank 3 |
9 | Continued as Performer at age 50 |
9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 | Aging Crisis. Owe 60,000 for medical bills. |
10 | Continued as Performer at age 54 |
10 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
10 | Forced to muster out. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Retired at age 58 |
11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 10,000 for medical bills. |
13 | A new romantic starts. Gain an Ally. |
14 | Aging Crisis. Owe 50,000 for medical bills. |
14 | Gained a contact. |
15 | Aging Crisis. Owe 20,000 for medical bills. |
15 | Injured. Fully recovered. Owe 5,000 for medical bills. |
16 | Aging Crisis. Owe 20,000 for medical bills. |