Counsellor Manuel Dunn permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 7 (0)
Incoherent, Noble, Dumb
 
Skills
Admin 2
Advocate 3
Animals 0
Art (Write) 1
Athletics (Strength) 1
Carouse 2
Diplomat 1
Electronics 1
Electronics (Computers) 1
Gambler 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Leadership 2
Melee (Unarmed) 1
Science 0
Stealth 1
Streetwise 0
Survival 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Force Commander 3 / 0 2
Noble Diplomat Counsellor 4 6
Citizen Colonist Settler 2 3
Retired 0 4
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Assigned to an assault on an enemy fortress.
1Injured
1Commissioned in Marine/Ground Assault
1Is now a Lieutenant
1Promoted to Ground Assault officer rank 2
1Is now a Captain
2Continued as Ground Assault at age 22
2A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
2Cover for the commander and gain an Ally.
2Promoted to Ground Assault officer rank 3
2Is now a Force Commander
3Voluntarily left Ground Assault
3Became a Diplomat at age 26
3Is now a Intern
3Join a conspiracy of nobles that were caught.
3A family scandal forces you out of your position.
3Promoted to rank 1
3Is now a 3rd Secretary
4Continued as Diplomat at age 30
4Join a conspiracy of nobles that were caught.
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Continued as Diplomat at age 34
5Your efforts do not go unnoticed by the Imperium.
5Promoted to rank 2
5Is now a 2nd Secretary
6Continued as Diplomat at age 38
6Inherit a gift from a rich relative.
6Promoted to rank 3
6Is now a 1st Secretary
7Continued as Diplomat at age 42
7Refuse to join a conspiracy of nobles. Gain an Enemy.
7Promoted to rank 4
7Is now a Counsellor
8Continued as Diplomat at age 46
8You manipulate and charm your way through high society. Gain a Rival and an Ally.
8Forced to muster out.
9Became a Colonist at age 50
9Nearly killed. Owe 10,000 for medical bills.
9Promoted to rank 1
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Colonist at age 54
10Good fortune
10Promoted to rank 2
10Is now a Settler
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Colonist at age 58
11Severely injured. Owe 3,750 for medical bills.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Accused of a crime
13Aging Crisis. Owe 50,000 for medical bills.
13Find an Alien Artifact.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.