Chief Petty Officer Erik Twaddle permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 2 (-2) 6 (0) 6 (0) 5 (-1)
Talented
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Carouse 1
Drive (Track) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 2
Gunner (Turret) 1
Mechanic 5
Melee 0
Persuade 1
Pilot (Small Craft) 1
Recon 0
Seafarer (Sails) 1
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Drifter Scavenger 1 1
Navy Engineer/Gunner Petty Officer, 1st class 4 4
Rogue Enforcer 2 3
Navy Line/Crew Petty Officer, 3rd class 2 3
Navy Flight Chief Petty Officer 5 1
Drifter Barbarian 0 2
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Scavenger at age 22
2Drafted into Navy
2Promoted to rank 1
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Refuse to abuse your position for profit
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Voluntarily left Engineer/Gunner
4Became a Enforcer at age 30
4You spend months in the dangerous criminal underworld.
4Promoted to rank 1
5Continued as Enforcer at age 34
5Involved in a feud with a rival criminal organization.
5Promoted to rank 2
6Continued as Enforcer at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Forced to muster out.
7Switched to Line/Crew at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Line/Crew rank 2
7Is now a Petty Officer, 3rd class
8Continued as Line/Crew at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
9Continued as Line/Crew at age 50
9Advanced training in a specialist field
10Voluntarily left Line/Crew
10Returned to Engineer/Gunner at age 54
10Vessel participates in a notable military engagement.
10Promoted to Engineer/Gunner rank 3
10Is now a Petty Officer, 2nd class
11Continued as Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 4
11Is now a Petty Officer, 1st class
12Continued as Engineer/Gunner at age 62
12You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
13Switched to Flight at age 66
13Advanced training in a specialist field
13Promoted to Flight rank 5
13Is now a Chief Petty Officer
14Voluntarily left Flight
14Switched to Barbarian at age 70
14Find valuable salvage.
15Aging Crisis. Owe 60,000 for medical bills.
15Continued as Barbarian at age 74
15run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
16Aging Crisis. Owe 50,000 for medical bills.