Agent Virginia Ellis permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 3 (-1) 11 (1)
Audacious
 
Skills
Animals 0
Deception 2
Drive 0
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Mechanic 1
Navigation 1
Pilot (Spacecraft) 1
Recon 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Navy Flight Crewman 0 1
Scout Courier 0 3
Drifter Wanderer 0 1
Retired 0 8
 
TermHistory
1Became a Intelligence at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Flight at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Courier at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6Spend several years jumping from world to world in your scout ship.
6Forced to muster out.
7Became a Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Aging Crisis. Owe 10,000 for medical bills.
9Victim of a crime
10Aging Crisis. Owe 10,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.
15Birth or Death involving a family member or close friend.
16Aging Crisis. Owe 50,000 for medical bills.