Petty Officer, 3rd class Arnold Tucker permalink

Age Sex Str Dex End Int Edu Soc
44 M 5 (-1) 11 (1) 11 (1) 5 (-1) 12 (2) 5 (-1)
Helpless
 
Skills
Art 0
Athletics (Dexterity) 2
Deception 0
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Screen) 2
Mechanic 2
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Science 0
Seafarer 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Rogue Enforcer 2 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Abuse your position for profit
2Promoted to rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Lightly injured, no permanent damage,
4Became a Enforcer at age 30
4Involved in a gambling ring.
4Promoted to rank 1
5Continued as Enforcer at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 2
6Continued as Enforcer at age 38
6You spend months in the dangerous criminal underworld.