Term | History |
1 | Became a Scavenger at age 18 |
1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
2 | Became a Explorer at age 22 |
2 | Spend several years jumping from world to world in your scout ship. |
3 | Continued as Explorer at age 26 |
3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 | Became a Intelligence at age 30 |
4 | Go undercover to investigate an enemy. |
4 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 | Continued as Intelligence at age 34 |
5 | An investigation takes on a dangerous turn. |
5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
5 | Promoted to rank 1 |
5 | Is now a Agent |
6 | Continued as Intelligence at age 38 |
6 | Encounter a Psionic institute. |
6 | Tested for psionic powers |
6 | Promoted to rank 2 |
6 | Is now a Field Agent |
7 | Continued as Intelligence at age 42 |
7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 | Promoted to rank 3 |
8 | Continued as Intelligence at age 46 |
8 | An investigation takes on a dangerous turn. |
8 | Promoted to rank 4 |
8 | Is now a Special Agent |
9 | Continued as Intelligence at age 50 |
9 | Lightly injured, no permanent damage. Fully recovered. |
10 | Became a Psi-Warrrior at age 54 |
10 | Is now a Marine |
10 | Use your psionic powers in an unethical fashion. Gain an enemy. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Continued as Psi-Warrrior at age 58 |
11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Continued as Psi-Warrrior at age 62 |
12 | Birth or Death involving a family member or close friend. |
12 | Promoted to rank 1 |
13 | Aging Crisis. Owe 10,000 for medical bills. |