Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
47 |
|
4 (-1) |
1 (-2) |
1 (-2) |
3 (-1) |
5 (-1) |
7 (0) |
Shifty, Popular |
Skills |
Deception 0 |
Diplomat 1 |
Drive 0 |
Electronics (Remote Ops) 1 |
Flyer (Grav) 1 |
Gun Combat (Energy) 1 |
Jack-of-all-Trades 1 |
Mechanic 0 |
Medic 0 |
Pilot (Small craft) 1 |
Recon 1 |
Stealth 0 |
Streetwise 0 |
Survival 0 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Drifter |
Wanderer |
|
0 |
2 |
Scout |
Courier |
Scout |
2 |
4 |
Retired |
|
|
0 |
1 |
|
Term | History |
1 | Became a Wanderer at age 18 |
1 | Attacked by enemies that you easily defeat. |
1 | Gain Enemy if you don't already have one. |
2 | Continued as Wanderer at age 22 |
2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 | Became a Courier at age 26 |
3 | Good fortune |
4 | Continued as Courier at age 30 |
4 | You spend a great deal of time on the fringes of Charted Space. |
4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
4 | Gain 3 Contacts. Gain 3 Enemies. |
5 | Continued as Courier at age 34 |
5 | Serve as the courier for an important message from the Imperium. |
5 | Promoted to rank 1 |
5 | Is now a Scout |
6 | Continued as Courier at age 38 |
6 | Perform an exemplary service for the scouts. |
6 | Promoted to rank 2 |
7 | Aging Crisis. Owe 60,000 for medical bills. |
7 | Voluntarily left Courier |
7 | Retired at age 42 |
7 | Gained a contact. |
8 | Aging Crisis. Owe 50,000 for medical bills. |