Able Spacehand Abraham Chris permalink

Age Sex Str Dex End Int Edu Soc
44 7 (0) 9 (1) 7 (0) 8 (0) 8 (0) 4 (-1)
Pathetic, Biter, Bashful
 
Skills
Broker 0
Carouse 1
Drive (Wheel) 1
Electronics (Comms) 1
Gambler 1
Language 0
Mechanic 2
Persuade 0
Seafarer 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 4
Navy Engineer/Gunner Able Spacehand 1 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Bankrupted by a rival. Gain the other trader as a Rival.
2Continued as Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Merchant Marine at age 26
3Befriend a useful ally in one sphere. Gain an Ally.
4Continued as Merchant Marine at age 30
4Forced to muster out.
5Became a Engineer/Gunner at age 34
5Advanced training in a specialist field
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.