Term | History |
1 | Entered Army Academy at age 18 |
1 | Join a social movement. |
1 | Dropped out of military academy. |
2 | Became a Flight at age 18 |
2 | Is now a Crewman |
2 | Vessel participates in a diplomatic mission. |
2 | Gain a contact. |
2 | Promoted to Flight rank 1 |
2 | Is now a Able Spacehand |
3 | Continued as Flight at age 22 |
3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 | Became a Scavenger at age 26 |
4 | Suffer from a life-threatening illness. |
5 | Became a Pirate at age 30 |
5 | Is now a Lackey |
5 | A crime lord considers you his protégé. |
5 | Promoted to rank 1 |
5 | Is now a Henchman |
6 | Continued as Pirate at age 34 |
6 | Crime pays off. Gain victim as Enemy. |
7 | Continued as Pirate at age 38 |
7 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 | Promoted to rank 2 |
7 | Is now a Corporal |
8 | Continued as Pirate at age 42 |
8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
9 | Aging Crisis. Owe 10,000 for medical bills. |
9 | Retired at age 46 |
9 | Betrayal. Convert an Ally into a Rival or Enemy. |
10 | Aging Crisis. Owe 20,000 for medical bills. |
10 | A new romantic starts. Gain an Ally. |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 | Aging Crisis. Owe 30,000 for medical bills. |
12 | Good fortune |
13 | Aging Crisis. Owe 40,000 for medical bills. |