Senior Crewman America Carter permalink

Age Sex Str Dex End Int Edu Soc
71 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 4 (-1)
Cowering
 
Skills
Advocate 2
Athletics 0
Broker 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Mechanic 1
Pilot (Capital Ships) 1
Recon 0
Science (Xenology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Merchant Merchant Marine Senior Crewman 1 6
Retired 0 6
 
TermHistory
1Became a Intelligence at age 18
1Lost eye or limb. Owe 1,250 for medical bills.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Embroiled in legal trouble.
3Continued as Merchant Marine at age 26
3A good deal ensures you are living the high life for a few years.
4Continued as Merchant Marine at age 30
4Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Embroiled in legal trouble.
6Continued as Merchant Marine at age 38
7Aging Crisis. Owe 40,000 for medical bills.
7Continued as Merchant Marine at age 42
7Embroiled in legal trouble.
7Forced to muster out.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.