Henchman Andreas Christiansen
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
40 |
|
6 (0) |
5 (-1) |
4 (-1) |
6 (0) |
8 (0) |
6 (0) |
Calm, Sentimental |
Skills |
Athletics 0 |
Deception 0 |
Diplomat 1 |
Electronics 0 |
Flyer 0 |
Gambler 1 |
Gun Combat (Slug) 1 |
Gunner (Ortillery) 1 |
Gunner (Screen) 1 |
Heavy Weapons (Vehicle) 1 |
Language 0 |
Leadership 1 |
Melee (Bludgeon) 1 |
Melee (Natural) 1 |
Recon 0 |
Stealth 0 |
Streetwise 0 |
|
|
Career | Assignment | Title | Rank | Terms |
Rogue |
Pirate |
Henchman |
1 |
1 |
Army |
Infantry |
Lieutenant |
1 / 0 |
2 |
Citizen |
Corporate |
|
1 |
2 |
|
Term | History |
1 | Became a Pirate at age 18 |
1 | Is now a Lackey |
1 | You spend months in the dangerous criminal underworld. |
1 | Promoted to rank 1 |
1 | Is now a Henchman |
2 | Voluntarily left Pirate |
2 | Became a Infantry at age 22 |
2 | Is now a Private |
2 | Gained a contact. |
2 | Commissioned in Army/Infantry |
2 | Is now a Lieutenant |
3 | Continued as Infantry at age 26 |
3 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
4 | Became a Corporate at age 30 |
4 | Advanced training in a specialist field. |
5 | Continued as Corporate at age 34 |
5 | Find Ancient Technology. |
5 | Promoted to rank 1 |