Term | History |
1 | Became a Star Marine at age 18 |
1 | Is now a Marine |
1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
2 | Became a Colonist at age 22 |
2 | Advanced training in a specialist field. |
2 | Promoted to rank 1 |
3 | Continued as Colonist at age 26 |
3 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 | Became a Scientist at age 30 |
4 | Advanced training in a specialist field. |
5 | Continued as Scientist at age 34 |
5 | Advanced training in a specialist field. |
6 | Voluntarily left Scientist |
6 | Became a Surveyor at age 38 |
6 | Betrayal. Convert an Ally into a Rival or Enemy. |
6 | Promoted to rank 1 |
6 | Is now a Scout |
7 | Continued as Surveyor at age 42 |
7 | Birth or Death involving a family member or close friend. |
8 | Continued as Surveyor at age 46 |
8 | You spend a great deal of time on the fringes of Charted Space. |
8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
8 | Gain 3 Contacts. Gain 2 Enemies. |
9 | Continued as Surveyor at age 50 |
9 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
10 | Became a Free Trader at age 54 |
10 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
10 | Gain rebels as Enemy |
11 | Aging Crisis. Owe 40,000 for medical bills. |
11 | Retired at age 58 |
11 | Lightly injured, no permanent damage. Fully recovered. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | A new romantic starts. Gain an Ally. |
14 | Aging Crisis. Owe 40,000 for medical bills. |
14 | Betrayal. Convert an Ally into a Rival or Enemy. |
15 | Aging Crisis. Owe 50,000 for medical bills. |