Petty Officer, 3rd class Arnold Tucker permalink

Age Sex Str Dex End Int Edu Soc
44 6 (0) 9 (1) 11 (1) 5 (-1) 13 (2) 5 (-1)
Careful
 
Skills
Art 0
Athletics (Dexterity) 2
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Screen) 2
Mechanic 2
Pilot (Spacecraft) 1
Profession 0
Science 0
Seafarer 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Scout Courier Scout 1 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Abuse your position for profit
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Lost eye or limb. Fully recovered.
4Became a Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5Continued as Courier at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6Birth or Death involving a family member or close friend.