Crewman Avery Norman permalink

Age Sex Str Dex End Int Edu Soc
48 6 (0) 1 (-2) 1 (-2) 5 (-1) 6 (0) 5 (-1)
Disaffected, Faded, Unappreciative
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 2
Diplomat 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Language 0
Mechanic 1
Medic 0
Pilot 0
Profession 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Colonist 0 1
Entertainer Artist 0 1
Scout Courier 0 1
Drifter Barbarian 0 1
Drifter Scavenger 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Artist at age 26
3Expose or are involved in a scandal of some sort.
4Became a Courier at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Scavenger at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
7Continued as Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.
8Aging Crisis. Owe 30,000 for medical bills.