Crewman Bailey Beula permalink

Age Sex Str Dex End Int Edu Soc
53 9 (1) 4 (-1) 4 (-1) 4 (-1) 11 (1) 8 (0)
Considerate, Boisterous
 
Skills
Animals (Training) 1
Astrogation 0
Athletics 0
Deception 0
Drive 0
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Jack-of-all-Trades 1
Language 0
Mechanic 0
Medic 0
Pilot 0
Science (Economics) 1
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Agent Intelligence 0 1
Merchant Merchant Marine Crewman 0 3
Rogue Pirate Lackey 0 1
Citizen Colonist 1 1
 
TermHistory
1Became a Explorer at age 18
1You survey an alien world.
2Continued as Explorer at age 22
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Became a Intelligence at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Voluntarily left Intelligence
4Became a Merchant Marine at age 30
4Is now a Crewman
4Embroiled in legal trouble.
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Merchant Marine at age 38
6Moved to a new world.
6Forced to muster out.
7Became a Pirate at age 42
7Is now a Lackey
7Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8Became a Colonist at age 46
8A new romantic starts. Gain an Ally.
8Promoted to rank 1