Term | History |
1 | Became a Law Enforcement at age 18 |
1 | Is now a Rookie |
1 | Given specialist training in vehicles. |
1 | Promoted to rank 1 |
1 | Is now a Corporal |
2 | Continued as Law Enforcement at age 22 |
2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 | Became a Worker at age 26 |
3 | Hard times caused by a lack of interstellar trade costs you your job. |
4 | Continued as Worker at age 30 |
4 | You are rewarded for your diligence or cunning. |
4 | Promoted to rank 1 |
5 | Continued as Worker at age 34 |
5 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
6 | Continued as Worker at age 38 |
6 | Your business expands, your corporation grows, or the colony thrives. |
6 | Promoted to rank 2 |
6 | Is now a Technician |
7 | Continued as Worker at age 42 |
7 | Good fortune |
7 | Forced to muster out. |
8 | Became a Physician at age 46 |
8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
8 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
9 | Became a Pirate at age 50 |
9 | Is now a Lackey |
9 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 | Became a Merchant Marine at age 54 |
10 | Is now a Crewman |
10 | Promoted to rank 1 |
10 | Is now a Senior Crewman |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Continued as Merchant Marine at age 58 |
11 | Moved to a new world. |
11 | Promoted to rank 2 |
11 | Is now a 4th Officer |
12 | Aging Crisis. Owe 30,000 for medical bills. |
12 | Continued as Merchant Marine at age 62 |
12 | Befriend a useful ally in one sphere. Gain an Ally. |
12 | Promoted to rank 3 |
12 | Is now a 3rd Officer |
13 | Aging Crisis. Owe 40,000 for medical bills. |
13 | Continued as Merchant Marine at age 66 |
13 | A good deal ensures you are living the high life for a few years. |
13 | Promoted to rank 4 |
13 | Is now a 2nd Officer |
14 | Aging Crisis. Owe 20,000 for medical bills. |