Able Spacehand Carlos Campbell permalink

Age Sex Str Dex End Int Edu Soc
60 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 5 (-1)
Harried, Moping
 
Skills
Admin 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat 2
Investigate 1
Language 0
Mechanic 1
Medic 0
Persuade 1
Science (Psionicology) 1
Science (Robotics) 2
Seafarer 0
Survival 0
CareerAssignmentTitleRankTerms
Scholar Scientist 3 7
Scout Courier 0 1
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Scientist at age 18
1Win a prestigious prize for your work.
2Continued as Scientist at age 22
2Refuse to join a cheat in some fashion.
3Continued as Scientist at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Lightly injured, no permanent damage. Fully recovered.
3Gain an Enemy
4Continued as Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Continued as Scientist at age 34
5Refuse to join a cheat in some fashion.
5Promoted to rank 2
6Continued as Scientist at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to rank 3
7Continued as Scientist at age 42
7Entangled in a bureaucratic or legal morass that distracts you from your work.
7Forced to muster out.
8Became a Courier at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 4 Contacts. Gain 1 Enemies.
9Became a Line/Crew at age 50
9Is now a Crewman
9Refuse to abuse your position for profit
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Continued as Line/Crew at age 54
10Nearly killed. Fully recovered. Owe 6,250 for medical bills.
11Aging Crisis. Owe 50,000 for medical bills.