Able Spacehand Caroline Fullmore
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
40 |
|
12 (2) |
9 (1) |
8 (0) |
6 (0) |
4 (-1) |
7 (0) |
Nervous, Spiteful, Active |
Skills |
Athletics (Endurance) 1 |
Athletics (Strength) 1 |
Carouse 0 |
Gun Combat 2 |
Gunner (Ortillery) 2 |
Mechanic 1 |
Profession (Civil Engineering) 1 |
Stealth 0 |
Survival 1 |
Vacc Suit 0 |
|
|
Career | Assignment | Title | Rank | Terms |
Navy |
Flight |
Able Spacehand |
1 |
2 |
Drifter |
Barbarian |
|
1 |
3 |
|
Term | History |
1 | Became a Flight at age 18 |
1 | Is now a Crewman |
1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 | Promoted to Flight rank 1 |
1 | Is now a Able Spacehand |
2 | Continued as Flight at age 22 |
2 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
3 | Became a Barbarian at age 26 |
3 | Find valuable salvage. |
4 | Continued as Barbarian at age 30 |
4 | Attempted a risky adventure and was wildly successful. |
4 | Promoted to rank 1 |
5 | Continued as Barbarian at age 34 |
5 | You do not know what happened to you. There is a gap in your memory. |