Term | History |
1 | Became a Worker at age 18 |
1 | Advanced training in a specialist field. |
2 | Continued as Worker at age 22 |
2 | You befriend a superior in the corporation or the colony. |
3 | Continued as Worker at age 26 |
3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
3 | Forced to muster out. |
4 | Became a Barbarian at age 30 |
4 | Attempted a risky adventure and was wildly successful. |
5 | Continued as Barbarian at age 34 |
5 | Lightly injured, no permanent damage. Fully recovered. |
6 | Returned to Worker at age 38 |
6 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 | Became a Performer at age 42 |
7 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 | Promoted to rank 1 |
8 | Continued as Performer at age 46 |
8 | Accused of a crime |
8 | Forced to muster out. |
9 | Aging Crisis. Owe 50,000 for medical bills. |
9 | Became a Fixer at age 50 |
9 | Vocational Training. |
9 | Promoted to rank 1 |
10 | Aging Crisis. Owe 20,000 for medical bills. |
10 | Switched to Inmate at age 54 |
10 | Persecuted by a prison gang. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Switched to Thug at age 58 |
11 | Accused of assaulting a prison guard. |
12 | Aging Crisis. Owe 30,000 for medical bills. |
12 | Returned to Fixer at age 62 |
12 | A guard takes a dislike to you. |
13 | Aging Crisis. Owe 10,000 for medical bills. |
13 | Continued as Fixer at age 66 |
13 | Nearly killed. Owe 35,000 for medical bills. |
14 | Aging Crisis. Owe 50,000 for medical bills. |