Term | History |
1 | Became a Courier at age 18 |
1 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
1 | Promoted to rank 1 |
1 | Is now a Scout |
2 | Continued as Courier at age 22 |
2 | You survey an alien world. |
2 | Promoted to rank 2 |
3 | Continued as Courier at age 26 |
3 | You spend a great deal of time on the fringes of Charted Space. |
3 | Gain a contact in an alien race. |
3 | Promoted to rank 3 |
3 | Is now a Senior Scout |
4 | Voluntarily left Courier |
4 | Became a Pirate at age 30 |
4 | Is now a Lackey |
4 | A new romantic starts. Gain an Ally. |
4 | Promoted to rank 1 |
4 | Is now a Henchman |
5 | Continued as Pirate at age 34 |
5 | You spend months in the dangerous criminal underworld. |
5 | Promoted to rank 2 |
5 | Is now a Corporal |
6 | Continued as Pirate at age 38 |
6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
7 | Became a Infantry at age 42 |
7 | Is now a Private |
7 | Nearly killed. |
8 | Became a Intelligence at age 46 |
8 | Given specialist training in vehicles. |
8 | Promoted to rank 1 |
8 | Is now a Agent |
9 | Continued as Intelligence at age 50 |
9 | Advanced training in a specialist field. |
9 | Promoted to rank 2 |
9 | Is now a Field Agent |
10 | Continued as Intelligence at age 54 |
10 | Nearly killed. Owe 22,500 for medical bills. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Retired at age 58 |
11 | A new romantic starts. Gain an Ally. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | Betrayal. Convert an Ally into a Rival or Enemy. |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | Gained a contact. |
14 | Aging Crisis. Owe 30,000 for medical bills. |