Term | History |
1 | Became a Enforcer at age 18 |
1 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 | Became a Explorer at age 22 |
2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
2 | Gain 2 Contacts. Gain 2 Enemies. |
3 | Became a Scavenger at age 26 |
3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
4 | Became a Performer at age 30 |
4 | Join homeworld’s celebrity circles |
5 | Voluntarily left Performer |
5 | Became a Law Enforcement at age 34 |
5 | Is now a Rookie |
5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 | Became a Merchant Marine at age 38 |
6 | Is now a Crewman |
6 | Imperial trade restrictions force you out of business. |
7 | Returned to Scavenger at age 42 |
7 | Find valuable salvage. |
7 | Promoted to rank 1 |
8 | Continued as Scavenger at age 46 |
8 | Attacked by enemies that you easily defeat. |
8 | Gain Enemy if you don't already have one. |
8 | Forced to muster out. |
9 | Became a Diplomat at age 50 |
9 | Is now a Intern |
9 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
9 | Promoted to rank 1 |
9 | Is now a 3rd Secretary |
10 | Continued as Diplomat at age 54 |
10 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 | Promoted to rank 2 |
10 | Is now a 2nd Secretary |
11 | Aging Crisis. Owe 50,000 for medical bills. |