Ensign Cletus Andrew permalink

Age Sex Str Dex End Int Edu Soc
56 3 (-1) 9 (1) 5 (-1) 5 (-1) 11 (1) 5 (-1)
Blasé, Creative, Likeable
 
Skills
Admin 0
Animals 0
Athletics 0
Deception 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat 0
Gunner (Screen) 1
Medic 1
Melee (Blade) 1
Recon 1
Science (Chemistry) 1
Science (Cybernetics) 1
Science (Economics) 1
Science (Planetology) 1
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Navy Line/Crew Ensign 1 / 0 1
Agent Intelligence 0 1
Scholar Scientist 2 5
 
TermHistory
1Became a Thief at age 18
1A crime lord considers you his protégé.
1Promoted to rank 1
2Continued as Thief at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Line/Crew at age 26
3Is now a Crewman
3Abuse your position for profit
3Commissioned in Navy/Line/Crew
3Is now a Ensign
4Voluntarily left Line/Crew
4Became a Intelligence at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Scientist at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Severely injured. Fully recovered. Owe 3,750 for medical bills.
5Gain an Enemy
5Promoted to rank 1
6Continued as Scientist at age 38
6Work for an eccentric but brilliant mentor, who becomes an Ally.
7Continued as Scientist at age 42
7Win a prestigious prize for your work.
8Continued as Scientist at age 46
8Victim of a crime
8Promoted to rank 2
9Continued as Scientist at age 50
9Your work is sabotaged by unknown parties. You may salvage what you can and give up.