Term | History |
1 | Became a Intelligence at age 18 |
1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 | Became a Field Researcher at age 22 |
2 | Moved to a new world. |
2 | Promoted to rank 1 |
3 | Continued as Field Researcher at age 26 |
3 | Work leads to a considerable breakthrough. |
3 | Promoted to rank 2 |
4 | Continued as Field Researcher at age 30 |
4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
5 | Became a Performer at age 34 |
5 | Refused to criticise a questionable political leader on your homeworld. |
5 | Promoted to rank 1 |
6 | Continued as Performer at age 38 |
6 | Expose or are involved in a scandal of some sort. |
7 | Became a Merchant Marine at age 42 |
7 | Is now a Crewman |
7 | Befriend a useful ally in one sphere. Gain an Ally. |
7 | Promoted to rank 1 |
7 | Is now a Senior Crewman |
8 | Continued as Merchant Marine at age 46 |
8 | Befriend a useful ally in one sphere. Gain an Ally. |
8 | Promoted to rank 2 |
8 | Is now a 4th Officer |
9 | Continued as Merchant Marine at age 50 |
10 | Continued as Merchant Marine at age 54 |
10 | Betrayal. Convert an Ally into a Rival or Enemy. |
11 | Voluntarily left Merchant Marine |
11 | Became a Flight at age 58 |
11 | Is now a Crewman |
11 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
12 | Switched to Engineer/Gunner at age 62 |
12 | Vessel participates in a diplomatic mission. |
12 | Gain a contact. |
12 | Attempt at commissioned failed. |
12 | Promoted to Engineer/Gunner rank 1 |
12 | Is now a Able Spacehand |
13 | Aging Crisis. Owe 40,000 for medical bills. |