Term | History |
1 | Became a Pirate at age 18 |
1 | Is now a Lackey |
1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 | Promoted to rank 1 |
1 | Is now a Henchman |
2 | Continued as Pirate at age 22 |
2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
3 | Became a Cavalry at age 26 |
3 | Is now a Private |
3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
4 | Became a Flight at age 30 |
4 | Is now a Crewman |
4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 | Attempt at commissioned failed. |
4 | Promoted to Flight rank 1 |
4 | Is now a Able Spacehand |
5 | Continued as Flight at age 34 |
5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 | Became a Worker at age 38 |
6 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 | Became a Physician at age 42 |
7 | Severely injured. Owe 12,500 for medical bills. |
8 | Aging Crisis. Owe 40,000 for medical bills. |
8 | Continued as Physician at age 46 |
8 | Refuse to join a cheat in some fashion. |
9 | Aging Crisis. Owe 10,000 for medical bills. |
9 | Continued as Physician at age 50 |
9 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
10 | Voluntarily left Physician |
10 | Retired at age 54 |
10 | Moved to a new world. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Gained a contact. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | Accused of a crime |
14 | Aging Crisis. Owe 20,000 for medical bills. |
14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
15 | Aging Crisis. Owe 60,000 for medical bills. |
15 | Moved to a new world. |
16 | Aging Crisis. Owe 40,000 for medical bills. |