Term | History |
1 | Became a Artist at age 18 |
1 | Gained a contact. |
1 | Promoted to rank 1 |
2 | Continued as Artist at age 22 |
2 | Good fortune |
2 | Promoted to rank 2 |
3 | Continued as Artist at age 26 |
3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
3 | Promoted to rank 3 |
4 | Continued as Artist at age 30 |
4 | Refused to criticise a questionable political leader on your homeworld. |
4 | Promoted to rank 4 |
5 | Continued as Artist at age 34 |
5 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 | Became a Engineer/Gunner at age 38 |
6 | Is now a Crewman |
6 | Vessel participates in a notable military engagement. |
6 | Commissioned in Navy/Engineer/Gunner |
6 | Is now a Ensign |
6 | Promoted to Engineer/Gunner officer rank 2 |
6 | Is now a Sublieutenant |
7 | Voluntarily left Engineer/Gunner |
7 | Switched to Flight at age 42 |
7 | Display heroism in battle, saving the whole ship. |
7 | Forced to continue current assignment |
7 | Promoted to Flight officer rank 3 |
7 | Is now a Lieutenant |
8 | Continued as Flight at age 46 |
8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 | Promoted to Flight officer rank 4 |
8 | Is now a Commander |
9 | Continued as Flight at age 50 |
9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 | Aging Crisis. Owe 20,000 for medical bills. |
10 | Retired at age 54 |
10 | Spend time with an alien race. Gain a contact. |
11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | Moved to a new world. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | A new romantic starts. Gain an Ally. |
14 | Aging Crisis. Owe 30,000 for medical bills. |