Crewman Donna George permalink

Age Sex Str Dex End Int Edu Soc
64 1 (-2) 1 (-2) 1 (-2) 13 (2) 3 (-1) 4 (-1)
Playful, Rich, Sensitive
 
Skills
Athletics (Dexterity) 1
Carouse 0
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer 0
Gun Combat (Slug) 2
Gun Combat 3
Medic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Science (Genetics) 1
Science (Xenology) 1
Stealth 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Rogue Thief 2 4
Citizen Worker 1 2
Scholar Field Researcher 0 1
Drifter Scavenger 0 1
Scholar Scientist 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Thief at age 22
2Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Continued as Thief at age 26
3You commit a legendary crime.
3Promoted to rank 1
4Continued as Thief at age 30
4Involved in a feud with a rival criminal organization.
4Promoted to rank 2
5Voluntarily left Thief
5Became a Worker at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 1
6Continued as Worker at age 38
6Moved to a new world.
7Voluntarily left Worker
7Became a Field Researcher at age 42
7Nearly killed. Owe 22,500 for medical bills.
8Became a Scavenger at age 46
8Severely injured. Fully recovered. Owe 2,500 for medical bills.
9Returned to Thief at age 50
9A crime lord considers you his protégé.
9Forced to muster out.
10Switched to Scientist at age 54
10Refuse to join a cheat in some fashion.
10Promoted to rank 1
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Scientist at age 58
11An expedition or voyage goes wrong, leaving you stranded in the wilderness.
12Aging Crisis. Owe 30,000 for medical bills.