Crewman Edison Fitzsimons
permalink
Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
35 |
|
9 (1) |
4 (-1) |
6 (0) |
2 (-2) |
7 (0) |
7 (0) |
Reliable, Mature, Disorganized |
Skills |
Art (Instrument) 1 |
Astrogation 0 |
Carouse 1 |
Gun Combat (Archaic) 1 |
Gun Combat (Slug) 1 |
Jack-of-all-Trades 1 |
Mechanic 0 |
Persuade 0 |
Pilot 0 |
Seafarer 0 |
Survival 0 |
Vacc Suit 0 |
|
|
Career | Assignment | Title | Rank | Terms |
Scout |
Explorer |
|
0 |
1 |
Entertainer |
Artist |
|
1 |
2 |
Merchant |
Merchant Marine |
Crewman |
0 |
1 |
|
Term | History |
1 | Became a Explorer at age 18 |
1 | Nearly killed. Owe 17,500 for medical bills. |
2 | Became a Artist at age 22 |
2 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 | Promoted to rank 1 |
3 | Continued as Artist at age 26 |
3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
3 | Forced to muster out. |
4 | Became a Merchant Marine at age 30 |
4 | Is now a Crewman |
4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
4 | Gain rebels as Enemy |