Term | History |
1 | Became a Colonist at age 18 |
1 | Hard times caused by a lack of interstellar trade costs you your job. |
2 | Became a Flight at age 22 |
2 | Is now a Crewman |
2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 | Attempt at commissioned failed. |
2 | Promoted to Flight rank 1 |
2 | Is now a Able Spacehand |
3 | Continued as Flight at age 26 |
3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 | Became a Explorer at age 30 |
4 | Spend several years jumping from world to world in your scout ship. |
4 | Promoted to rank 1 |
4 | Is now a Scout |
5 | Continued as Explorer at age 34 |
5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
5 | Psychologically damaged by your time in the scouts. |
6 | Continued as Explorer at age 38 |
6 | You spend a great deal of time on the fringes of Charted Space. |
6 | Gain a contact in an alien race. |
7 | Continued as Explorer at age 42 |
7 | Psychologically damaged by your time in the scouts. |
8 | Switched to Line/Crew at age 46 |
8 | Vessel participates in a diplomatic mission. |
8 | Gain a contact. |
8 | Commissioned in Navy/Line/Crew |
8 | Is now a Ensign |
8 | Promoted to Line/Crew officer rank 2 |
8 | Is now a Sublieutenant |
9 | Aging Crisis. Owe 10,000 for medical bills. |
9 | Continued as Line/Crew at age 50 |
9 | Gained a contact. |
9 | Promoted to Line/Crew officer rank 3 |
9 | Is now a Lieutenant |
10 | Aging Crisis. Owe 60,000 for medical bills. |