Term | History |
1 | Became a Corporate at age 18 |
1 | You befriend a superior in the corporation or the colony. |
1 | Promoted to rank 1 |
2 | Voluntarily left Corporate |
2 | Became a Flight at age 22 |
2 | Is now a Crewman |
2 | Advanced training in a specialist field |
2 | Promoted to Flight rank 1 |
2 | Is now a Able Spacehand |
3 | Continued as Flight at age 26 |
3 | Refuse to abuse your position for profit |
3 | Promoted to Flight rank 2 |
3 | Is now a Petty Officer, 3rd class |
4 | Continued as Flight at age 30 |
4 | Advanced training in a specialist field |
4 | Promoted to Flight rank 3 |
4 | Is now a Petty Officer, 2nd class |
5 | Voluntarily left Flight |
5 | Became a Wanderer at age 34 |
5 | Good fortune |
6 | Continued as Wanderer at age 38 |
6 | Find valuable salvage. |
7 | Continued as Wanderer at age 42 |
7 | Suffer from a life-threatening illness. |
8 | Became a Merchant Marine at age 46 |
8 | Is now a Crewman |
8 | Befriend a useful ally in one sphere. Gain an Ally. |
8 | Promoted to rank 1 |
8 | Is now a Senior Crewman |
9 | Continued as Merchant Marine at age 50 |
10 | Continued as Merchant Marine at age 54 |
10 | Smuggle illegal items onto a planet. |
10 | Promoted to rank 2 |
10 | Is now a 4th Officer |
11 | Continued as Merchant Marine at age 58 |
11 | Make an unexpected connection outside your normal circles. Gain a Contact. |
11 | Promoted to rank 3 |
11 | Is now a 3rd Officer |
12 | Continued as Merchant Marine at age 62 |
12 | Make an unexpected connection outside your normal circles. Gain a Contact. |
12 | Promoted to rank 4 |
12 | Is now a 2nd Officer |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Continued as Merchant Marine at age 66 |
13 | Given advanced training in a specialist field |
13 | Promoted to rank 5 |
13 | Is now a 1st Officer |
14 | Aging Crisis. Owe 60,000 for medical bills. |