Term | History |
1 | Became a Line/Crew at age 18 |
1 | Is now a Crewman |
1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 | Continued as Line/Crew at age 22 |
2 | Commanding officer takes an interest in your career. |
3 | Continued as Line/Crew at age 26 |
3 | Vessel participates in a notable military engagement. |
3 | Promoted to Line/Crew rank 1 |
3 | Is now a Able Spacehand |
4 | Continued as Line/Crew at age 30 |
4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 | Promoted to Line/Crew rank 2 |
4 | Is now a Petty Officer, 3rd class |
5 | Continued as Line/Crew at age 34 |
5 | Vessel participates in a diplomatic mission. |
5 | Promoted to Line/Crew rank 3 |
5 | Is now a Petty Officer, 2nd class |
6 | Continued as Line/Crew at age 38 |
6 | Good fortune |
6 | Promoted to Line/Crew rank 4 |
6 | Is now a Petty Officer, 1st class |
7 | Continued as Line/Crew at age 42 |
7 | You join a gambling circle on board. |
7 | Promoted to Line/Crew rank 5 |
7 | Is now a Chief Petty Officer |
7 | Forced to muster out. |
8 | Became a Courier at age 46 |
8 | Betrayal. Convert an Ally into a Rival or Enemy. |
9 | Continued as Courier at age 50 |
9 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 | Became a Merchant Marine at age 54 |
10 | Is now a Crewman |
10 | Embroiled in legal trouble. |
10 | Promoted to rank 1 |
10 | Is now a Senior Crewman |
11 | Continued as Merchant Marine at age 58 |
11 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
11 | Gain rebels as Enemy |
12 | Returned to Line/Crew at age 62 |
12 | Advanced training in a specialist field |
12 | Promoted to Line/Crew rank 6 |
12 | Is now a Master Chief |
12 | Forced to muster out. |
13 | Aging Crisis. Owe 50,000 for medical bills. |