Term | History |
1 | Became a Colonist at age 18 |
1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
2 | Became a Thief at age 22 |
2 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 | Continued as Thief at age 26 |
3 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 | Became a Artist at age 30 |
4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
4 | Promoted to rank 1 |
5 | Continued as Artist at age 34 |
5 | Join homeworld’s celebrity circles |
5 | Promoted to rank 2 |
6 | Continued as Artist at age 38 |
6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
7 | Voluntarily left Artist |
7 | Became a Barbarian at age 42 |
7 | Amnesia. |
8 | Continued as Barbarian at age 46 |
8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
9 | Switched to Performer at age 50 |
9 | You are forced out because of censorship or controversy. What truth did you get too close to? |
10 | Aging Crisis. Owe 10,000 for medical bills. |
10 | Retired at age 54 |
10 | Betrayal. Convert an Ally into a Rival or Enemy. |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Moved to a new world. |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | Birth or Death involving a family member or close friend. |
14 | Aging Crisis. Owe 60,000 for medical bills. |
14 | Good fortune |
15 | Aging Crisis. Owe 10,000 for medical bills. |