Term | History |
1 | Became a Corporate at age 18 |
1 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 | Became a Courier at age 22 |
2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 | Switched to Surveyor at age 26 |
3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
3 | Promoted to rank 1 |
3 | Is now a Scout |
4 | Continued as Surveyor at age 30 |
4 | Lightly injured, no permanent damage. Fully recovered. |
5 | Became a Enforcer at age 34 |
5 | You spend months in the dangerous criminal underworld. |
5 | Promoted to rank 1 |
6 | Continued as Enforcer at age 38 |
6 | Arrested and charged. |
6 | Hired a lawyer to beat the charges. |
6 | Promoted to rank 2 |
7 | Continued as Enforcer at age 42 |
7 | Involved in the planning of an impressive heist. |
7 | Promoted to rank 3 |
8 | Continued as Enforcer at age 46 |
8 | Involved in the planning of an impressive heist. |
8 | Forced to muster out. |
9 | Became a Scavenger at age 50 |
9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
10 | Became a Broker at age 54 |
10 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Continued as Broker at age 58 |
11 | Make an unexpected connection outside your normal circles. Gain a Contact. |
11 | Promoted to rank 1 |
12 | Aging Crisis. Owe 40,000 for medical bills. |