Able Spacehand Everett Cox permalink

Age Sex Str Dex End Int Edu Soc
60 1 (-2) 7 (0) 1 (-2) 4 (-1) 5 (-1) 9 (1)
Fresh
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 0
Carouse 0
Drive 0
Electronics (Computer) 1
Mechanic 1
Recon 0
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Citizen Corporate 0 1
Navy Line/Crew Able Spacehand 1 3
Retired 0 5
 
TermHistory
1Became a Colonist at age 18
1Nearly killed. Owe 15,000 for medical bills.
2Switched to Corporate at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Line/Crew at age 26
3Is now a Crewman
3Commanding officer takes an interest in your career.
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Aging Crisis. Owe 60,000 for medical bills.
5Continued as Line/Crew at age 34
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Retired at age 38
6Birth or Death involving a family member or close friend.
7Betrayal. Convert an Ally into a Rival or Enemy.
8Aging Crisis. Owe 20,000 for medical bills.
8Gained a contact.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Find an Alien Artifact.
11Aging Crisis. Owe 20,000 for medical bills.