Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
2 | Became a Pirate at age 22 |
2 | Is now a Lackey |
2 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 | Promoted to rank 1 |
2 | Is now a Henchman |
3 | Voluntarily left Pirate |
3 | Became a Physician at age 26 |
3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
4 | Became a Performer at age 30 |
4 | Works is especially well received and popular, making you a minor celebrity |
4 | Promoted to rank 1 |
5 | Continued as Performer at age 34 |
5 | Accused of a crime |
6 | Became a Inmate at age 38 |
6 | Beaten by a prison gang. |
6 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 | Continued as Inmate at age 42 |
7 | You gain a new Rival among the inmates or guards. |
8 | Continued as Inmate at age 46 |
8 | Lightly injured, no permanent damage. Fully recovered. |
9 | Switched to Thug at age 50 |
9 | Accused of assaulting a prison guard. |
10 | Continued as Thug at age 54 |
10 | Beaten by a prison gang. |
10 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
11 | Switched to Fixer at age 58 |
11 | Disgraced. Word of your criminal past reaches your homeworld. |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Returned to Thug at age 62 |
12 | Disgraced. Word of your criminal past reaches your homeworld. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | Returned to Fixer at age 66 |
13 | A guard takes a dislike to you. |
14 | Aging Crisis. Owe 40,000 for medical bills. |