Crewman Greg Albert permalink

Age Sex Str Dex End Int Edu Soc
69 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1)
Gentle, Salient, Dutiful
 
Skills
Animals 0
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Deception 0
Gun Combat (Archaic) 1
Gun Combat 1
Mechanic 0
Persuade 0
Pilot 0
Profession 0
Recon 1
Steward 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 0 2
Drifter Scavenger 0 3
Entertainer Performer 1 2
Drifter Wanderer 0 1
Navy Line/Crew Crewman 0 1
Navy Flight 0 1
Citizen Colonist 0 1
Retired 0 1
 
TermHistory
1Became a Surveyor at age 18
1Perform an exemplary service for the scouts.
2Continued as Surveyor at age 22
2Perform an exemplary service for the scouts.
2Forced to muster out.
3Became a Scavenger at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Performer at age 30
4Refused to criticise a questionable political leader on your homeworld.
4Promoted to rank 1
5Continued as Performer at age 34
5Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
6Voluntarily left Performer
6Switched to Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Line/Crew at age 42
7Is now a Crewman
7Injured. Fully recovered. Owe 5,000 for medical bills.
8Switched to Flight at age 46
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
9Became a Colonist at age 50
9Injured. Fully recovered. Owe 2,500 for medical bills.
10Returned to Scavenger at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Scavenger at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.