Ensign Gustav Adeline permalink

Age Sex Str Dex End Int Edu Soc
60 1 (-2) 4 (-1) 3 (-1) 7 (0) 7 (0) 2 (-2)
Discerning
 
Skills
Admin 0
Athletics (Dexterity) 1
Carouse 0
Drive 0
Electronics (Sensors) 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Ortillery) 1
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 2
Pilot (Spacecraft) 1
Science (Genetics) 1
Seafarer (Ocean Ships) 1
Seafarer (Submarine) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign 1 / 0 1
Scout Courier Scout 1 4
Scout Explorer Scout 1 2
Drifter Wanderer 0 1
Prisoner Fixer 0 1
Prisoner Thug 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Betrayal. Convert an Ally into a Rival or Enemy.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
2Voluntarily left Line/Crew
2Became a Courier at age 22
2Moved to a new world.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Psychologically damaged by your time in the scouts.
4Switched to Explorer at age 30
4Perform an exemplary service for the scouts.
4Promoted to rank 1
5Continued as Explorer at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Wanderer at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Returned to Courier at age 42
7A new romantic starts. Gain an Ally.
8Continued as Courier at age 46
8Accused of a crime
9Became a Fixer at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Switched to Thug at age 54
10Disgraced. Word of your criminal past reaches your homeworld.
11Aging Crisis. Owe 40,000 for medical bills.