Term | History |
1 | Became a Flight at age 18 |
1 | Is now a Crewman |
1 | Severely injured. Owe 2,500 for medical bills. |
2 | Switched to Engineer/Gunner at age 22 |
2 | Betrayal. Convert an Ally into a Rival or Enemy. |
2 | Promoted to Engineer/Gunner rank 1 |
2 | Is now a Able Spacehand |
3 | Continued as Engineer/Gunner at age 26 |
3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 | Became a Worker at age 30 |
4 | Advanced training in a specialist field. |
5 | Continued as Worker at age 34 |
5 | Advanced training in a specialist field. |
6 | Continued as Worker at age 38 |
6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
7 | Became a Wanderer at age 42 |
7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 | Became a Free Trader at age 46 |
8 | Your business or ship thrives. |
8 | Promoted to rank 1 |
9 | Voluntarily left Free Trader |
9 | Switched to Scavenger at age 50 |
9 | Offered job by a patron. Now owe him a favor. |
10 | Aging Crisis. Owe 60,000 for medical bills. |
10 | Retired at age 54 |
10 | Birth or Death involving a family member or close friend. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Gained a contact. |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 40,000 for medical bills. |
13 | Gained a contact. |
14 | Aging Crisis. Owe 20,000 for medical bills. |
14 | Gained a contact. |
15 | Aging Crisis. Owe 30,000 for medical bills. |
15 | Betrayal. Convert an Ally into a Rival or Enemy. |
16 | Aging Crisis. Owe 40,000 for medical bills. |