Term | History |
1 | Became a Intelligence at age 18 |
1 | Advanced training in a specialist field. |
1 | Promoted to rank 1 |
1 | Is now a Agent |
2 | Continued as Intelligence at age 22 |
2 | Hard times caused by a lack of interstellar trade costs you your job. |
3 | Became a Courier at age 26 |
3 | You spend a great deal of time on the fringes of Charted Space. |
3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 | Promoted to rank 1 |
3 | Is now a Scout |
4 | Voluntarily left Courier |
4 | Returned to Intelligence at age 30 |
4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 | Became a Barbarian at age 34 |
5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
6 | Became a Physician at age 38 |
6 | Assigned to work on a secret project for a patron or organisation. |
7 | Continued as Physician at age 42 |
7 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
7 | Forced to continue current assignment |
7 | Promoted to rank 1 |
8 | Continued as Physician at age 46 |
8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
8 | Promoted to rank 2 |
9 | Continued as Physician at age 50 |
9 | Advanced training in a specialist field. |
9 | Promoted to rank 3 |
10 | Voluntarily left Physician |
10 | Became a Enforcer at age 54 |
10 | Backstab a fellow rogue for personal gain. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Voluntarily left Enforcer |
11 | Retired at age 58 |
11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 | Aging Crisis. Owe 10,000 for medical bills. |