Field Agent Harris Horton permalink

Age Sex Str Dex End Int Edu Soc
67 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)
Deceiving
 
Skills
Art (Holography) 1
Art (Perform) 1
Art (Write) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics (Comms) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Investigate 2
Melee 0
Persuade 0
Recon 1
Steward 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Staff Writer 2 3
Agent Corporate Agent Field Agent 3 5
Navy Engineer/Gunner Crewman 0 1
Retired 0 3
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Dropped out of military academy.
2Became a Journalist at age 18
2Find an Alien Artifact.
2Promoted to rank 1
2Is now a Freelancer
3Continued as Journalist at age 22
3Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
3Promoted to rank 2
3Is now a Staff Writer
4Continued as Journalist at age 26
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Corporate Agent at age 30
5Go undercover to investigate an enemy.
5Hard times caused by a lack of interstellar trade costs you your job.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 34
6You go above and beyond the call of duty.
6Promoted to rank 2
6Is now a Field Agent
7Continued as Corporate Agent at age 38
7Rewarded for a successful mission.
7Promoted to rank 3
8Continued as Corporate Agent at age 42
8A new romantic starts. Gain an Ally.
9Continued as Corporate Agent at age 46
9Go undercover to investigate an enemy.
9Involved in a feud with a rival criminal organization.
9Forced to muster out.
10Became a Engineer/Gunner at age 50
10Is now a Crewman
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 54
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.